# How do new visual immersive systems influence gaming QoE? A use case of serious gaming with Oculus Rift

> Research article (2015 Seventh International Workshop on Quality of Multimedia Experience (QoMEX), 2015) · cited 60× · AI/ML

**Wikidata**: [openalex:W1589434415](https://www.wikidata.org/wiki/openalex:W1589434415)  
**Source**: https://4ort.xyz/entity/how-do-new-visual-immersive-systems-influence-gaming-qoe-a-use-case-of-serious-gaming-with-oculus-rift
