# House of Tales

> German video game developer

**Wikidata**: [Q20181933](https://www.wikidata.org/wiki/Q20181933)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/House_of_Tales)  
**Source**: https://4ort.xyz/entity/house-of-tales

## Summary
House of Tales was a German video game developer founded in 1998, known for creating adventure games such as *The Moment of Silence* and *The Mystery of the Sea*. Based in Bremen, the company operated until its dissolution in 2010. It was led by founders Tobias Schächter and Martin Ganteföhr.

## Key Facts
- Founded in 1998 in Bremen, Germany.
- Dissolved in 2010 after 12 years of operation.
- Legal form: *Gesellschaft mit beschränkter Haftung* (GmbH).
- Notable games: *The Moment of Silence* (2005), *The Mystery of the Sea* (2002), and *Edna & Harvey: The Breakout* (2008).
- Founders: Tobias Schächter and Martin Ganteföhr.
- Industry: Specialized in point-and-click adventure games.
- Headquarters location: Bremen, Germany.

## FAQs
### Q: What type of games did House of Tales develop?
A: The studio specialized in point-and-click adventure games, releasing titles like *The Moment of Silence* and *The Mystery of the Sea*.

### Q: When was House of Tales active?
A: The company was founded in 1998 and operated until its dissolution in 2010.

### Q: Who founded House of Tales?
A: The studio was co-founded by Tobias Schächter and Martin Ganteföhr.

## Why It Matters
House of Tales played a notable role in the German video game industry during the late 1990s and 2000s, contributing to the adventure game genre with critically acclaimed titles. Their work reflected a focus on narrative-driven gameplay and atmospheric storytelling, appealing to fans of classic point-and-click adventures. Although the studio closed in 2010, its games remain recognized for their quality and influence within the niche adventure gaming community. The company’s legacy highlights the creative output of German developers during a formative period for the industry.

## Notable For
- Developed the critically acclaimed *The Moment of Silence* (2005), praised for its storytelling and atmosphere.
- Created adventure games with strong narrative focus, such as *The Mystery of the Sea* (2002).
- Operated as a GmbH (limited liability company) based in Bremen, Germany.
- Contributed to the revival of point-and-click adventure games in the early 2000s.

## Body
### History
House of Tales was established in 1998 in Bremen, Germany, as a video game development studio. The company operated for 12 years before dissolving in 2010. During its active period, it released several adventure games, primarily in the point-and-click genre.

### Notable Games
- **The Moment of Silence** (2005): A sci-fi adventure game noted for its engaging narrative and atmospheric setting.
- **The Mystery of the Sea** (2002): A horror-themed adventure based on a novel by Jules Verne.
- **Edna & Harvey: The Breakout** (2008): A dark comedy adventure game that later inspired a sequel by another developer.

### Founders and Leadership
The studio was co-founded by Tobias Schächter and Martin Ganteföhr, who served as key figures in its creative direction. Both were involved in the development of the company’s major titles.

### Legal Structure and Headquarters
House of Tales operated as a *Gesellschaft mit beschränkter Haftung* (GmbH), a German limited liability company. Its headquarters were located in Bremen, Germany, throughout its existence.

### Industry Context
The company was part of the broader German video game industry, which saw growth in the late 1990s and early 2000s. House of Tales focused on a niche market for adventure games, a genre that experienced a resurgence during this period.

## References

1. VideoGameGeek
2. [Games - Gamereactor UK](https://www.gamereactor.eu/games/?company=House+of+Tales)