# Hopkins FBI 2: Don't Cry, Baby

> unreleased video game

**Wikidata**: [Q115113761](https://www.wikidata.org/wiki/Q115113761)  
**Source**: https://4ort.xyz/entity/hopkins-fbi-2-don-t-cry-baby

## Summary
Hopkins FBI 2: Don't Cry, Baby is an unreleased video game that was planned for release on both Linux and Microsoft Windows platforms. The game was intended as a sequel to the original Hopkins FBI title but was never completed or published.

## Key Facts
- Planned platform: Linux (family of Unix-like operating systems)
- Planned platform: Microsoft Windows (family of computer operating systems developed by Microsoft)
- Status: Cancelled/unreleased video game
- Aliases: Hopkins FBI 2, Hopkins FBI 2: Don't cry Baby
- Instance of: cancelled/unreleased video game
- Linux inception date: September 17, 1991
- Microsoft Windows inception date: November 20, 1985

## FAQs
### Q: What is Hopkins FBI 2: Don't Cry, Baby?
A: Hopkins FBI 2: Don't Cry, Baby is an unreleased video game that was planned as a sequel to the original Hopkins FBI game. It was intended for release on both Linux and Microsoft Windows platforms but was never completed or published.

### Q: Why was Hopkins FBI 2: Don't Cry, Baby never released?
A: The specific reasons for the cancellation of Hopkins FBI 2: Don't Cry, Baby are not documented in the available source material. Like many cancelled video games, it may have been discontinued due to development challenges, budget constraints, or strategic decisions by the developers.

### Q: What platforms was Hopkins FBI 2: Don't Cry, Baby planned for?
A: Hopkins FBI 2: Don't Cry, Baby was planned for release on both Linux and Microsoft Windows operating systems, making it a cross-platform title that would have been available to users of both major PC operating systems.

## Why It Matters
Hopkins FBI 2: Don't Cry, Baby represents an interesting case study in the video game industry regarding cancelled projects and the challenges of game development. As an unreleased sequel to an existing title, it highlights the risks and uncertainties inherent in the gaming industry, where even planned follow-ups to successful games can fail to materialize. The game's intended cross-platform development for both Linux and Windows also reflects the industry's ongoing efforts to reach broader audiences across different operating systems. While the game never reached consumers, its development history provides insight into the complexities of game production and the factors that can lead to project cancellation.

## Notable For
- Planned as a sequel to the original Hopkins FBI game
- Intended for cross-platform release on both Linux and Windows
- Represents one of many cancelled video game projects in the industry
- Demonstrates the challenges of game development and project completion
- Highlights the diversity of operating systems targeted by game developers

## Body
### Development Background
Hopkins FBI 2: Don't Cry, Baby was conceived as a follow-up to the original Hopkins FBI game, though specific details about its development timeline and team are not available in the source material. The game's cancellation represents a common occurrence in the video game industry where projects are initiated but never reach completion.

### Technical Specifications
The game was planned for release on two major operating system platforms:
- Linux: A Unix-like operating system family that began development in 1991
- Microsoft Windows: A family of operating systems developed by Microsoft since 1985

This cross-platform approach would have allowed the game to reach users across different computing environments, though the specific technical requirements and features are not documented.

### Industry Context
As an unreleased video game, Hopkins FBI 2: Don't Cry, Baby fits into a broader pattern of cancelled projects in the gaming industry. Many games enter development but are never completed due to various factors including technical challenges, market conditions, or strategic decisions by development studios. The existence of such cancelled projects provides insight into the development process and the risks involved in game production.

## References

1. [Source](https://web.archive.org/web/20000129032355/http://www.hopkinsfbi.com/next/news.htm)