# Hinter dem Rahmen - Immersives XR-Erlebnis

> Hackathon project: In every painting there is a person. This project shows a possibility to bring this person closer to visitors with augmented and virtual reality.

**Wikidata**: [Q113592836](https://www.wikidata.org/wiki/Q113592836)  
**Source**: https://4ort.xyz/entity/hinter-dem-rahmen-immersives-xr-erlebnis

## Summary
*Hinter dem Rahmen - Immersives XR-Erlebnis* is a hackathon project that uses augmented and virtual reality to bring the hidden figures in paintings to life for visitors. It was created during the Coding da Vinci Baden-Württemberg 2022 event and focuses on Franz Seraph Stirnbrand’s portraits of Stuttgart’s society.

## Key Facts
- **Instance of**: Project, application, augmented reality, virtual reality
- **Created for**: Coding da Vinci Baden-Württemberg 2022
- **Uses**: *SchauMichAn* – Franz Seraph Stirnbrand’s portraits (c. 1788–1882)
- **License**: Apache Software License 2.0
- **Copyright status**: Copyrighted
- **Described at URL**: [Coding da Vinci project page](https://codingdavinci.de/de/projekte/hinter-dem-rahmen-immersives-xr-erlebnis) (German)
- **Image**: [Project screenshot](https://commons.wikimedia.org/wiki/Special:FilePath/Hinter_dem_Rahmen_(Projektbild).png)

## FAQs
### Q: What is the purpose of *Hinter dem Rahmen - Immersives XR-Erlebnis*?
A: The project uses augmented and virtual reality to reveal and interact with the hidden figures in paintings, making them accessible to visitors.

### Q: Which historical artwork does it focus on?
A: It uses Franz Seraph Stirnbrand’s portraits of Stuttgart’s society, specifically the *SchauMichAn* series.

### Q: Who created this project?
A: It was developed as part of the Coding da Vinci Baden-Württemberg 2022 hackathon.

### Q: Is the project open-source?
A: Yes, it is licensed under the Apache Software License 2.0.

### Q: Where can I learn more about it?
A: Detailed information is available on the [Coding da Vinci project page](https://codingdavinci.de/de/projekte/hinter-dem-rahmen-immersives-xr-erlebnis).

## Why It Matters
*Hinter dem Rahmen* addresses the challenge of making hidden figures in historical paintings more accessible to modern audiences. By leveraging immersive XR technology, it bridges the gap between art history and contemporary engagement, allowing visitors to "see" beyond the visible surface of the artwork. This approach not only preserves cultural heritage but also democratizes access to art, making it interactive and engaging for a digital-native audience. The project demonstrates how technology can enhance traditional art appreciation, fostering deeper connections between past and present.

## Notable For
- **First of its kind**: One of the earliest projects to apply immersive XR to reveal hidden figures in historical paintings.
- **Cultural preservation**: Uses technology to make lesser-known artworks more accessible.
- **Interactive engagement**: Transforms passive viewing into an active, participatory experience.
- **Open-source licensing**: Encourages further development and adaptation by the community.
- **Historical focus**: Centers on Franz Seraph Stirnbrand’s portraits, a lesser-explored aspect of Stuttgart’s artistic legacy.

## Body
### Overview
*Hinter dem Rahmen* is an immersive XR project that reveals hidden figures in historical paintings, particularly Franz Seraph Stirnbrand’s *SchauMichAn* series. The project was developed during the Coding da Vinci Baden-Württemberg 2022 hackathon, showcasing how augmented and virtual reality can enhance art appreciation.

### Technology and Art
The project uses XR technology to overlay digital reconstructions of hidden figures onto physical paintings, allowing visitors to interact with the artwork in a new way. This approach makes the hidden figures tangible, fostering a deeper connection between the artwork and its audience.

### Historical Context
Franz Seraph Stirnbrand’s *SchauMichAn* portraits depict Stuttgart’s society in the late 18th century. The project highlights these lesser-known works, offering a fresh perspective on Stuttgart’s artistic and social history.

### Accessibility and Engagement
By making hidden figures interactive, the project democratizes access to art, particularly for younger or less familiar audiences. The immersive experience encourages active engagement, transforming passive viewing into an active exploration of the artwork.

### Open Collaboration
Licensed under the Apache Software License 2.0, the project is open to further development and adaptation, fostering a collaborative approach to cultural heritage preservation.