# Halls of Torment

> 2024 video game

**Wikidata**: [Q119046979](https://www.wikidata.org/wiki/Q119046979)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Halls_of_Torment)  
**Source**: https://4ort.xyz/entity/halls-of-torment

## Summary

Halls of Torment is an action role-playing game and action roguelike developed as an indie title, initially released in early access for Microsoft Windows and Linux on May 24, 2023, with a full release on September 24, 2024. The game later expanded to PlayStation 5 and Xbox Series X and Series S on October 28, 2025, and is distributed exclusively through Steam under a digital distribution model. It has received a score of 84/100 on OpenCritic with 93% of critics recommending it, making it a well-received entry in the roguelike genre.

## Key Facts

- **Release Dates**: Early access: May 24, 2023 (Microsoft Windows); Full release: September 24, 2024 (Microsoft Windows); Console release: October 28, 2025 (PlayStation 5, Xbox Series X and Series S)
- **Platforms**: Microsoft Windows, Linux, PlayStation 5, Xbox Series X and Series S
- **Genre**: Action role-playing game, action roguelike
- **Game Mode**: Single-player
- **Business Model**: Early access
- **Distribution**: Steam (digital distribution)
- **Steam Application ID**: 2218750
- **OpenCritic Score**: 84/100 (Top Critic Average)
- **OpenCritic Recommendation Rate**: 93% (Critics Recommend)
- **OpenCritic ID**: 17345
- **Language**: English
- **Classification**: Indie game
- **Wikipedia Title**: Halls of Torment
- **Wikidata Description**: 2024 video game

## FAQs

**What platforms can you play Halls of Torment on?**

Halls of Torment is available on Microsoft Windows, Linux, PlayStation 5, and Xbox Series X and Series S. The game launched in early access for Windows and Linux in May 2023, with a full Windows release following in September 2024, and console versions arriving in October 2025.

**Is Halls of Torment a multiplayer game?**

No, Halls of Torment is a single-player video game only. There is no multiplayer component mentioned in the game's specifications.

**What type of game is Halls of Torment?**

Halls of Torment is classified as both an action role-playing game and an action roguelike, combining real-time combat mechanics with the procedural generation and permadeath elements typical of the roguelike genre.

**How was Halls of Torment released?**

The game was released through an early access model on Steam for Microsoft Windows and Linux starting May 24, 2023. The full official release came on September 24, 2024, for Windows, with subsequent console releases for PlayStation 5 and Xbox Series X and Series S on October 28, 2025.

**What is the critical reception of Halls of Torment?**

Halls of Torment received positive reviews with an OpenCritic score of 84/100 and a 93% recommendation rate from critics. The game is verified as compatible with Steam Deck.

**Who published and distributes Halls of Torment?**

Halls of Torment is distributed digitally through Steam. The game carries the Steam application ID 2218750.

## Why It Matters

Halls of Torment represents a significant entry in the action roguelike genre, a subgenre that has grown substantially in popularity over the past decade. The game's early access release model allowed developers to iterate on gameplay mechanics while building a community of players, a strategy that has proven successful for numerous indie titles in the modern gaming landscape. Its availability across multiple platforms—from PC (Windows and Linux) to next-generation consoles—demonstrates the expanding reach of indie-developed games beyond traditional gaming ecosystems.

The title's strong OpenCritic score of 84/100 and 93% recommendation rate indicate critical recognition for its execution within the roguelike framework. As an indie game, Halls of Torment contributes to the ongoing diversification of the gaming market, where independent developers increasingly compete alongside major studios. Its presence on Linux also supports the growing interest in gaming on open-source operating systems, aligning with broader movements toward platform accessibility.

The game's release timeline—from 2023 early access through 2024 full release to 2025 console expansion—illustrates the modern indie development cycle, where games can evolve over years based on player feedback before reaching broader audiences. This approach has become particularly relevant in the roguelike genre, where community input helps refine difficulty curves, content variety, and replayability elements that define the player experience.

## Notable For

- Early access release model that allowed iterative development and community engagement
- Cross-platform availability spanning PC (Windows, Linux) and modern consoles (PlayStation 5, Xbox Series X and Series S)
- Strong critical reception with 84/100 OpenCritic score and 93% recommendation rate
- Steam Deck verification, indicating optimization for portable gaming
- Indie development status, representing the independent gaming sector's contribution to the roguelike genre
- Multi-year development timeline from 2023 early access to 2025 console releases

## Body

### Development and Release History

Halls of Torment began its journey through Steam's early access program on May 24, 2023, initially launching for Microsoft Windows. The Linux version accompanied the Windows release, reflecting the growing demand for gaming options on open-source platforms. This dual-platform early access release allowed the development team to gather feedback from both Windows and Linux user bases while refining the game's core mechanics.

The early access period lasted approximately sixteen months, culminating in a full official release for Microsoft Windows on September 24, 2024. This release represented the culmination of iterative development, incorporating player feedback to polish gameplay, balance difficulty, and expand content. The decision to maintain early access for over a year demonstrates the developers' commitment to delivering a refined product rather than rushing to market.

The game's expansion continued beyond the PC ecosystem in late 2025. On October 28, 2025, Halls of Torment became available on PlayStation 5 and Xbox Series X and Series S, marking the title's transition to the console market. This multi-platform rollout strategy ensured that the game reached players across different gaming ecosystems, from PC enthusiasts to console owners seeking action roguelike experiences.

### Platform and Technical Specifications

Halls of Torment operates on a diverse range of platforms, reflecting modern cross-platform development practices. The PC version supports both Microsoft Windows and Linux operating systems, with the Windows iteration being the primary platform for initial release and the Linux version providing compatibility for the open-source community. The Steam application ID 2218750 identifies the title within Valve's distribution ecosystem.

Console availability encompasses the ninth generation of gaming hardware, specifically targeting PlayStation 5 and Xbox Series X and Series S. These platforms represent the current standard in home gaming, offering enhanced processing power and graphics capabilities that allow developers to deliver improved visual fidelity and performance compared to previous console generations.

The game has received Steam Deck verification, indicating that it meets Valve's standards for compatibility with their portable gaming device. This verification ensures that players can enjoy Halls of Torment on the Steam Deck without significant technical issues, expanding the game's accessibility to the growing portable PC gaming market.

### Genre and Gameplay Classification

Halls of Torment occupies a dual classification within the gaming taxonomy, being identified as both an action role-playing game and an action roguelike. This classification places it within a popular subgenre that combines the real-time combat and character progression elements of action RPGs with the procedural generation, permadeath mechanics, and high replayability associated with roguelikes.

The action role-playing game designation indicates that players can expect character development systems, equipment upgrades, and skill trees that allow for build customization. The action roguelike classification suggests that these RPG elements are combined with randomly generated levels, enemies, and loot drops, ensuring that each playthrough offers a different experience. Permadeath—where player progress resets upon death—adds consequence to gameplay decisions and encourages mastery of the game's systems.

This hybrid genre approach positions Halls of Torment within a competitive market segment that has produced numerous successful titles in recent years. The combination of action gameplay with roguelike structure has proven appealing to players seeking both skill-based combat and long-term progression systems.

### Distribution and Business Model

The game employs an early access business model, a distribution approach that has become increasingly common in the indie game sector. Early access allows developers to release playable versions of their games while still in development, enabling players to provide feedback, report bugs, and influence the final product's direction. This model helps independent developers fund ongoing development through sales while building an engaged community before full release.

Halls of Torment is distributed exclusively through Steam, the dominant digital distribution platform for PC gaming. Steam's global reach provides developers with access to millions of potential players, while its review system, community features, and discovery algorithms help titles gain visibility in a crowded marketplace. The Steam application ID 2218750 serves as the game's unique identifier within this ecosystem.

The digital distribution model eliminates physical media requirements, allowing players to instantly access their games upon purchase. This approach benefits both developers (reduced manufacturing and distribution costs) and players (immediate access and no physical storage requirements). The game's availability across multiple digital platforms beyond Steam—including references to GOG, various gaming databases, and platform-specific identifiers—suggests potential distribution through alternative storefronts, though Steam remains the primary platform.

### Critical Reception and Performance Metrics

Halls of Torment has received favorable critical reception, as evidenced by its OpenCritic score of 84/100. This score places the game among the upper tier of titles in its genre, indicating quality execution of its core concepts and mechanics. The OpenCritic platform aggregates reviews from multiple sources, providing a balanced assessment that mitigates individual reviewer biases.

Beyond the numerical score, the game achieved a 93% recommendation rate from critics, with 14 critics contributing reviews. This high recommendation percentage suggests that the vast majority of professional reviewers found the game worthy of endorsement, a strong indicator of overall quality. The OpenCritic ID 17345 allows players and researchers to access detailed review information.

The game's presence across multiple gaming databases and tracking platforms demonstrates its visibility within the industry. Various identifiers exist for Halls of Torment across different services, including entries in gaming databases, review aggregators, and platform-specific tracking systems. This multi-platform presence facilitates player discovery and allows for comprehensive coverage of the game's performance metrics.

### Language and Localization

Halls of Torment is developed and released in English, as indicated by the language_of_work_or_name property. This primary language setting targets the global English-speaking gaming market, which represents one of the largest consumer bases for digital games. The English language release aligns with the game's distribution through international platforms like Steam, which supports global accessibility.

The Wikipedia entry for the game uses the English language (wikipedia_languages: en), further confirming the title's primary market orientation. While the provided source material does not indicate additional language localizations, the presence of international gaming database entries suggests potential interest from non-English speaking markets.

### Industry Context and Positioning

As an indie game, Halls of Torment contributes to the independent sector of the gaming industry, which has become increasingly influential in shaping gaming trends and player expectations. The indie game classification distinguishes it from titles produced by major publishers, typically implying smaller development teams, more experimental gameplay approaches, and often more direct community engagement.

The action roguelike genre in which Halls of Torment operates has seen significant growth and innovation in recent years. Players have demonstrated sustained interest in games that combine action gameplay with roguelike elements, creating a viable market segment for titles like Halls of Torment. The genre's emphasis on replayability and skill-based progression aligns well with modern gaming trends that favor games-as-service models and long-term player engagement.

The game's release strategy—spanning early access in 2023, full PC release in 2024, and console expansion in 2025—reflects a measured approach to market penetration that maximizes audience reach while managing development resources. This timeline allows the development team to establish the game on PC before investing in console development, a common strategy for indie titles with limited resources.

### Database and Tracking Identifiers

Halls of Torment maintains presence across numerous gaming databases and tracking platforms, each providing unique identifiers that facilitate data integration and player tracking. The Steam application ID 2218750 serves as the primary identifier within Valve's ecosystem. Additional platform-specific identifiers exist for services including but not limited to: Rawg (halls-of-torment), VGTime (halls-of-torment), MobyGames (203573), HowLongToBeat (125603), IGDB (internet_game_database_game_id: halls-of-torment, : 235846), and numerous others.

These database entries enable various functions including achievement tracking, playtime monitoring, price comparison services (IsThereAnyDeal), and community features across different platforms. The comprehensive presence in gaming databases reflects the game's industry recognition and facilitates player discovery through multiple channels.

The game also maintains entries in gaming-specific platforms like TuxDB (Linux gaming database), Lutris (Linux game compatibility), SteamGridDB (custom asset database), and various other specialized services that serve niche gaming communities. This extensive database presence indicates active community engagement and ongoing maintenance of the game's digital presence.

## References

1. PCGamingWiki
2. Steam
3. OpenCritic
4. GameSpot
5. [Source](https://store.steampowered.com/greatondeck)
6. [Halls of Torment - GamerProfiles](https://gamerprofiles.com/game/x8k4J/Halls-of-Torment)
7. Q124398839
8. GamesMeter.nl
9. GOG Dreamlist
10. Q131917281