# Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram

> creative work by Marjan Moghaddam

**Wikidata**: [Q132221011](https://www.wikidata.org/wiki/Q132221011)  
**Source**: https://4ort.xyz/entity/hacking-sarah-lucas-with-hilma-af-klint-and-matieresfecales-foot-from-instagram

## Summary  
*Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram* is a 2019 digital creative work and application by artist Marjan Moghaddam. The piece merges 3D rendering technologies with found imagery from Instagram, blending artistic influences from Sarah Lucas, Hilma af Klint, and the provocative Instagram account @matieresfecales.

## Key Facts  
- Created by Marjan Moghaddam  
- Published in 2019  
- Classified as both a creative work and an application  
- Built using LightWave 3D and Octane Render  
- Published on a social networking service  
- ELMCIP ID: 15471  
- Draws influence from artists Sarah Lucas and Hilma af Klint  
- Incorporates content from the Instagram account @matieresfecales  

## FAQs  
### Q: What is *Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram*?  
A: It is a 2019 digital artwork and interactive application created by Marjan Moghaddam. The work combines 3D modeling tools and Instagram-sourced imagery to explore themes of digital identity and artistic influence.

### Q: Who created *Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram*?  
A: The work was created by Marjan Moghaddam, a digital artist known for experimental applications and immersive visual art.

### Q: What software was used to create the work?  
A: The piece was developed using LightWave 3D for modeling and Octane Render for rendering visuals.

## Why It Matters  
*Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram* represents a convergence of traditional art historical references and contemporary digital culture. By integrating the provocative aesthetics of Instagram with advanced 3D rendering techniques, the work challenges how digital media can reinterpret and remix cultural artifacts. It exemplifies how artists like Marjan Moghaddam use technology not just as a tool but as a medium for critical commentary on identity, gender, and online expression. As part of the broader digital art movement, it contributes to ongoing conversations about the democratization of art through social platforms and algorithmic creativity.

## Notable For  
- Merging high-art references (Sarah Lucas, Hilma af Klint) with internet subculture  
- Using Instagram as both subject matter and source material  
- Combining professional-grade 3D software (LightWave 3D, Octane Render) with conceptual art practices  
- Being categorized simultaneously as a creative work and an application  
- Reflecting early explorations into AI-influenced digital portraiture and glitch aesthetics  

## Body  

### Overview  
*Hacking Sarah Lucas with Hilma af Klint and @matieresfecales foot from Instagram* is a 2019 project by digital artist Marjan Moghaddam. It functions both as a standalone creative work and as an application, blurring the boundaries between fine art and software-based interactivity.

### Creation and Tools  
The work was built using two primary software tools:
- **LightWave 3D**: Used for 3D modeling and animation
- **Octane Render**: Employed for photorealistic rendering

These tools enabled Moghaddam to construct surreal, hybrid forms informed by both historical art motifs and contemporary digital detritus.

### Influences and Source Material  
The title references three distinct sources:
- **Sarah Lucas**, a British artist associated with the Young British Artists movement, known for her provocative sculptural installations
- **Hilma af Klint**, a Swedish abstract painter whose esoteric works predate many modernist movements
- **@matieresfecales**, a French Instagram account recognized for its grotesque and abject imagery

This juxtaposition reflects Moghaddam’s interest in collapsing hierarchies between high art and vernacular digital culture.

### Classification and Context  
According to Wikidata and ELMCIP classification systems:
- Instance of: Creative work, Application
- Publication platform: Social networking service
- Date of publication: 2019
- Identifier: ELMCIP ID 15471

Its dual categorization as both artwork and functional application situates it within emerging genres of interactive and generative digital art.