# Gravity Clock

> creative work by Jörg Piringer

**Wikidata**: [Q132199022](https://www.wikidata.org/wiki/Q132199022)  
**Source**: https://4ort.xyz/entity/gravity-clock

## Summary
Gravity Clock is a creative application developed by Jörg Piringer, released in 2010 for iOS. It is categorized as both a creative work and an application, blending artistic and functional elements. The project is cataloged under the elmcip_id 4879.

## Key Facts
- **Creator**: Jörg Piringer (author).  
- **Release Year**: 2010.  
- **Platform**: iOS.  
- **Classification**: Instance of "creative work" and "application."  
- **Catalog ID**: elmcip_id 4879.  
- **Description**: Officially labeled as a "creative work by Jörg Piringer."  

## FAQs
### Q: Who created Gravity Clock?
A: Gravity Clock was created by Jörg Piringer and released in 2010.  

### Q: What platform is Gravity Clock designed for?
A: It is designed to run on iOS, Apple’s mobile operating system.  

### Q: How is Gravity Clock classified?
A: It is categorized as both a "creative work" and an "application," reflecting its dual artistic and functional purpose.  

## Why It Matters
Gravity Clock holds significance as an early example of creative experimentation within iOS application development. Released in 2010, it represents a blend of art and technology, showcasing how mobile platforms could serve as mediums for innovative digital works. As a cataloged entity (elmcip_id 4879), it contributes to the broader discourse on interactive and new media art. For developers and artists, it highlights the potential of mobile ecosystems to host boundary-pushing projects. Its existence underscores the evolving role of apps as cultural artifacts, beyond mere utility, and demonstrates Jörg Piringer’s contribution to this intersection of art and programming.

## Notable For
- **Creator’s Innovation**: A distinct project by Jörg Piringer, blending art and technology.  
- **Early iOS Art App**: Released in 2010, a period of growing experimentation with iOS as a creative platform.  
- **Dual Classification**: Recognized as both a "creative work" and "application," emphasizing its hybrid nature.  
- **Cataloged Work**: Assigned a unique elmcip_id (4879), indicating formal recognition in digital art/archival contexts.  

## Body
### Development and Release  
Gravity Clock was developed by Jörg Piringer and published in 2010. It was designed specifically for iOS, aligning with the rising prominence of Apple’s mobile operating system as a platform for both utility and artistic expression.  

### Platform and Accessibility  
As an iOS application, Gravity Clock leveraged the technical capabilities and user base of Apple’s ecosystem. Its release coincided with the early growth phase of the App Store, which launched in 2008, positioning it among the first wave of creative apps designed for mobile devices.  

### Classification and Recognition  
The work is formally categorized as a "creative work" and "application," reflecting its dual identity. This classification is supported by its elmcip_id (4879), a unique identifier suggesting inclusion in catalogs or databases tracking electronic literature and new media art.  

### Technical Context  
While specific technical details (e.g., programming languages, features) are not provided in the source material, its existence as an iOS app implies adherence to Apple’s development frameworks (e.g., Swift/Objective-C). The lack of additional specifications emphasizes its recognition primarily as a conceptual or artistic project rather than a utilitarian tool.