# Graven Visual Novels

> video game developer

**Wikidata**: [Q116897901](https://www.wikidata.org/wiki/Q116897901)  
**Source**: https://4ort.xyz/entity/graven-visual-novels

## Summary
Graven Visual Novels is a video game developer specializing in the creation of visual novel software within the video game industry. The organization is the developer behind titles such as *Silenced: The House* (2018) and *World End Echo* (2020).

## Key Facts
- **Classification:** Video game developer (software development organization).
- **Industry:** Video game industry.
- **Notable Releases:** Developer of *World End Echo* (2020) and *Silenced: The House* (2018).
- **Establishment:** Social media presence dates back to March 13, 2015 (Twitter).
- **Distribution Platforms:** Maintains active developer profiles on itch.io and Google Play.
- **YouTube Presence:** Established a dedicated channel on February 2, 2018.
- **Funding Model:** Utilizes Patreon for community-based financial support.

## FAQs
### Q: What games has Graven Visual Novels developed?
A: Graven Visual Novels has developed the 2018 title *Silenced: The House* and the 2020 release *World End Echo*. Both titles are categorized as video games within the visual novel genre.

### Q: Where can I download games by Graven Visual Novels?
A: The studio distributes its software through the Google Play Store and the itch.io platform. They maintain official developer profiles on both services under the name "Graven Visual Novels" or "graven-visual-novels."

### Q: How long has Graven Visual Novels been active?
A: While a specific founding date is not listed, the organization has been active since at least March 2015, based on the start date of its official Twitter account. Its YouTube channel has been active since early 2018.

## Why It Matters
Graven Visual Novels serves as a dedicated developer within the visual novel sector of the video game industry. By producing titles like *Silenced: The House* and *World End Echo*, the studio contributes to the library of narrative-driven interactive fiction. Their operational model reflects the modern independent development landscape, utilizing multi-platform distribution through itch.io and Google Play to reach both PC and mobile audiences. 

The studio's longevity, spanning nearly a decade of social media and development activity, demonstrates a sustained commitment to the genre. Furthermore, their use of Patreon highlights the importance of direct-to-consumer support models for specialized software development organizations. In an industry often dominated by large-scale productions, Graven Visual Novels represents the persistent role of focused developers in maintaining genre diversity.

## Notable For
- **Development of World End Echo:** The studio's 2020 release within the visual novel genre.
- **Multi-Platform Accessibility:** Providing software across mobile (Google Play) and PC (itch.io) ecosystems.
- **Early Genre Presence:** Maintaining a consistent brand and social media presence in the visual novel community since 2015.
- **Direct Community Engagement:** Utilizing platforms like Patreon and YouTube to maintain a direct link with their audience.

## Body

### Organizational Profile
Graven Visual Novels is a software development organization focused on the video game industry. It is classified as a video game developer, specifically producing interactive narrative content. The organization maintains a presence across several digital platforms to facilitate distribution and community interaction.

### Gameography and Releases
The studio's portfolio includes two primary documented video game releases:
*   **Silenced: The House (2018):** An early title in the developer's catalog.
*   **World End Echo (2020):** A subsequent release that continues the studio's focus on the visual novel format.

### Digital Distribution and Social Media
Graven Visual Novels operates through various digital storefronts and social identifiers:
*   **Distribution:** The studio uses the Google Play developer slug "Graven Visual Novels" and the itch.io profile "graven-visual-novels."
*   **Social Media:** The official Twitter account (@GravenVN) was established on March 13, 2015. The studio also maintains a Facebook presence.
*   **Video Content:** A YouTube channel (ID: UCdw-q9l-gj9FU6tL3Oe5cgQ) was launched on February 2, 2018, under the handle @gravenvisualnovels7079.
*   **Monetization:** The developer manages a Patreon account (ID: gravenvn) to support its ongoing development projects.

## References

1. YouTube API