# Gaming Beyond the Novelty Effect of Immersive Virtual Reality for Physical Rehabilitation

> Research article (IEEE Transactions on Games, 2021) · cited 44× · AI/ML

**Wikidata**: [openalex:W3140090168](https://www.wikidata.org/wiki/openalex:W3140090168)  
**Source**: https://4ort.xyz/entity/gaming-beyond-the-novelty-effect-of-immersive-virtual-reality-for-physical-rehabilitation
