# Gamifying CBT to deliver emotional health treatment to young people on smartphones

> Research article (Internet Interventions, 2019) · cited 86× · AI/ML

**Wikidata**: [openalex:W2980334302](https://www.wikidata.org/wiki/openalex:W2980334302)  
**Source**: https://4ort.xyz/entity/gamifying-cbt-to-deliver-emotional-health-treatment-to-young-people-on-smartphones
