# Gamified learning: A role-playing approach to increase student in-class motivation

> Research article (Procedia Computer Science, 2017) · cited 65× · AI/ML

**Wikidata**: [openalex:W2750646996](https://www.wikidata.org/wiki/openalex:W2750646996)  
**Source**: https://4ort.xyz/entity/gamified-learning-a-role-playing-approach-to-increase-student-in-class-motivation
