# Gamification in MOOCs to enhance users' goal achievement

> Research article (2017 IEEE Global Engineering Education Conference (EDUCON), 2017) · cited 52× · AI/ML

**Wikidata**: [openalex:W2624261194](https://www.wikidata.org/wiki/openalex:W2624261194)  
**Source**: https://4ort.xyz/entity/gamification-in-moocs-to-enhance-users-goal-achievement
