# Gamification effects on users' motivation to contribute knowledge in a Portuguese Q&amp;A community

> Research article (Aslib Journal of Information Management, 2021) · cited 17× · AI/ML

**Wikidata**: [openalex:W3180315689](https://www.wikidata.org/wiki/openalex:W3180315689)  
**Source**: https://4ort.xyz/entity/gamification-effects-on-users-motivation-to-contribute-knowledge-in-a-portuguese-q-amp-a-community
