# GAMIFICATION AND RESOURCE POOLING FOR IMPROVING OPERATIONAL EFFICIENCY AND EFFECTIVE MANAGEMENT OF HUMAN RESOURCES: A CASE STUDY WITH AN ECOMMERCE COMPANY

> Research article (INTERNATIONAL JOURNAL OF MANAGEMENT, 2019) · cited 23× · AI/ML

**Wikidata**: [openalex:W2999988932](https://www.wikidata.org/wiki/openalex:W2999988932)  
**Source**: https://4ort.xyz/entity/gamification-and-resource-pooling-for-improving-operational-efficiency-and-effective-management-of-human-resources-a-cas
