# Game innovation: a case study using the Kizzugemu visual novel game with Tyranobuilder software in elementary school

> Research article (Indonesian Journal of Electrical Engineering and Computer Science, 2022) · cited 26× · AI/ML

**Wikidata**: [openalex:W4293324556](https://www.wikidata.org/wiki/openalex:W4293324556)  
**Source**: https://4ort.xyz/entity/game-innovation-a-case-study-using-the-kizzugemu-visual-novel-game-with-tyranobuilder-software-in-elementary-school
