# Fractasia

> 2016 software

**Wikidata**: [Q122370719](https://www.wikidata.org/wiki/Q122370719)  
**Source**: https://4ort.xyz/entity/fractasia

## Summary
Fractasia is a software application and digital experience released in 2016. It is designed to run on the Microsoft Windows operating system and is distributed digitally via the Steam platform. The application is categorized as an "application" rather than a standard video game and is associated with the website julius-horsthuis.com.

## Key Facts
- **Release Date:** November 17, 2016.
- **Platform:** Microsoft Windows.
- **Distribution:** Distributed digitally via Steam.
- **Steam Application ID:** 495450.
- **Instance of:** Application (software program designed for end-users).
- **Language:** English.
- **Website:** http://www.julius-horsthuis.com/shorts/
- **Database IDs:** RAWG ID (fractasia), IGDB ID (fractasia-vr), SteamGridDB ID (5251945), HowLongToBeat ID (47739).

## FAQs
### Q: When was Fractasia released?
A: Fractasia was published and made available on November 17, 2016.

### Q: What operating system is required to run Fractasia?
A: Fractasia runs on Microsoft Windows.

### Q: How is Fractasia distributed?
A: The software is distributed digitally through the Steam platform (App ID: 495450).

### Q: Is Fractasia considered a video game?
A: Structured data classifies Fractasia primarily as an "application," defined as a software program designed for end-users, though it possesses identifiers on gaming databases like IGDB and HowLongToBeat.

## Why It Matters
Fractasia represents a specific category of digital content frequently categorized alongside video games but functionally distinct as a software application or visual experience. Its presence on major distribution platforms like Steam and classification in databases such as the Internet Game Database (IGDB) and RAWG indicate its relevance in the digital entertainment landscape, particularly for users utilizing Microsoft Windows. The application serves as an example of how non-gaming utility or experiential software is integrated into mainstream gaming ecosystems, complete with community features like SteamGridDB assets and completion tracking via HowLongToBeat. Its release in 2016 places it within the early era of modern digital distribution for niche software applications.

## Notable For
- **Digital Distribution:** Available broadly via the Steam marketplace.
- **Database Classification:** Possesses a specific Internet Game Database (IGDB) identifier indicating a connection to virtual reality ("fractasia-vr").
- **Content Type:** Identified as an "application" rather than a standard game title.
- **Web Presence:** Linked to Julius Horsthuis, suggesting a connection to specific creative shorts or visual projects.

## Body

### Release and Platform Information
Fractasia was officially published on **November 17, 2016**. It is built exclusively for the **Microsoft Windows** operating system, which has been a primary platform for software applications since its inception in 1985. The software relies on the Windows environment to function as an end-user application.

### Distribution and Identifiers
The primary distribution method for Fractasia is **digital distribution** through the **Steam** platform.
- **Steam Application ID:** 495450
- **Distribution Format:** Digital

The software is tracked across multiple entertainment databases, reflecting its presence in the digital ecosystem:
- **RAWG Game ID:** fractasia
- **Internet Game Database (IGDB) ID:** fractasia-vr (Specific ID: 105997)
- **HowLongToBeat ID:** 47739
- **IsThereAnyDeal ID:** fractasia
- **SteamGridDB ID:** 5251945

### Language and Classification
The primary language of work or name for Fractasia is **English**. In structured classification, it is defined strictly as an **application**—a grouping of programs designed for end-users. This distinguishes it from operating systems or backend utilities. The official website associated with the project is hosted at `http://www.julius-horsthuis.com/shorts/`, indicating the software may function as a visual short or experience.

## References

1. Steam