# Fostering study time outside class using gamification strategies: An experimental study at tertiary‐level database courses

> Research article (Computer Applications in Engineering Education, 2021) · cited 19× · AI/ML

**Wikidata**: [openalex:W3127294232](https://www.wikidata.org/wiki/openalex:W3127294232)  
**Source**: https://4ort.xyz/entity/fostering-study-time-outside-class-using-gamification-strategies-an-experimental-study-at-tertiarylevel-database-courses
