# Food Literacy while Shopping: Motivating Informed Food Purchasing Behaviour with a Situated Gameful App

> Research article (Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems, 2020) · cited 36× · AI/ML

**Wikidata**: [openalex:W2999399086](https://www.wikidata.org/wiki/openalex:W2999399086)  
**Source**: https://4ort.xyz/entity/food-literacy-while-shopping-motivating-informed-food-purchasing-behaviour-with-a-situated-gameful-app
