# face button

> part of a video game controller

**Wikidata**: [Q123915432](https://www.wikidata.org/wiki/Q123915432)  
**Source**: https://4ort.xyz/entity/face-button

## Summary
A face button is a push-button element on a video game controller. It is a video game feature and a subclass of push-button and video game controller, commonly arranged into defined face button layouts used by gamepads.

## Key Facts
- Instance of: video game feature.
- Subclass of: push-button and video game controller.
- Part of: video game controller (a device used with games or entertainment systems).
- Parent / related classes include: digital face button, layout of face buttons, type of face button, and face button layout.
- Example layout class: GameCube-style face buttons (A/B/Y/X).
- Push-button definition: a simple mechanism with an area that can be temporarily pushed down to control a device.
- Representative image file: https://commons.wikimedia.org/wiki/Special:FilePath/Xbox360_controller_white_back.jpg
- Sitelink counts provided in source: video game controller (33), push-button (26).
- Structured property (part_of): Q73005568.

## FAQs
### Q: What is a face button?
A: A face button is a push-button located on the face (front) of a video game controller. It is categorized as a video game feature and as a type of push-button used with games or entertainment systems.

### Q: How are face buttons organized?
A: Face buttons are often organized into specific face button layouts and layout types. One named example is the GameCube-style face buttons, arranged as A/B/Y/X.

### Q: What mechanical type are face buttons?
A: Face buttons are a form of push-button, meaning they are simple mechanisms with an area that can be temporarily pushed down to control a device.

## Why It Matters
Face buttons are a core input element of modern gamepads and video game controllers. As push-buttons integrated into controller faces, they provide an immediately accessible, discrete input method for players and are classified as a video game feature. Face button arrangements (face button layouts and types) define how these inputs are presented to the user; for example, the GameCube-style A/B/Y/X layout is a specific layout class used by some controllers. Because face buttons are part of the controller hardware, they are directly tied to how players interact with games and entertainment systems. Understanding face button classes and layouts is relevant when comparing controller designs, documenting controller features, or categorizing input components in game hardware descriptions.

## Notable For
- Being a video game feature that is also a subclass of push-button and video game controller.
- Existing in formal layout and type classes (face button layout, type of face button, layout of face buttons).
- Having named layout variants such as the GameCube-style face buttons (A/B/Y/X).
- Being described and classified alongside the digital face button concept.

## Body
### Definition and classification
- A face button is part of a video game controller.
- It is listed as an instance of "video game feature."
- It is a subclass of both "push-button" and "video game controller."

### Mechanical nature
- As a subclass of push-button, a face button is a simple mechanism.
- A push-button is defined as an area that can be temporarily pushed down to control a device.

### Relationship to controllers and layouts
- Face buttons are part of video game controllers, which are devices used with games or entertainment systems.
- There are classes for face button organization: layout of face buttons, face button layout, and type of face button.
- Specific layout example: GameCube-style face buttons (A/B/Y/X).

### Related classes and terms
- digital face button (class) — appears as a related class in source material.
- layout of face buttons (class) — covers arrangements of face buttons on gamepads.
- type of face button (class) — covers layout variants found on specific controllers.

### Visual / reference
- Representative image URL: https://commons.wikimedia.org/wiki/Special:FilePath/Xbox360_controller_white_back.jpg

### Structured properties (from source)
- part_of: Q73005568
- instance_of: video game feature
- subclass_of: push-button, video game controller
- wikidata_description: part of a video game controller

```json
{
  "@context": "https://schema.org",
  "@type": "Thing",
  "name": "face button",
  "description": "A push-button element on a video game controller; a video game feature and subclass of push-button and video game controller.",
  "image": "https://commons.wikimedia.org/wiki/Special:FilePath/Xbox360_controller_white_back.jpg",
  "sameAs": ["https://www.wikidata.org/wiki/Q73005568"],
  "additionalType": "push-button"
}