# Exploring the differences between gamer and non-gamer students in the effects of gamification on their motivation and learning

> Research article (Interactive Learning Environments, 2021) · cited 27× · AI/ML

**Wikidata**: [openalex:W3171647182](https://www.wikidata.org/wiki/openalex:W3171647182)  
**Source**: https://4ort.xyz/entity/exploring-the-differences-between-gamer-and-non-gamer-students-in-the-effects-of-gamification-on-their-motivation-and-le
