# Evidence for embodied cognition in immersive virtual environments using a second language learning environment

> Research article (2020 IEEE Conference on Games (CoG), 2020) · cited 15× · AI/ML

**Wikidata**: [openalex:W3094237367](https://www.wikidata.org/wiki/openalex:W3094237367)  
**Source**: https://4ort.xyz/entity/evidence-for-embodied-cognition-in-immersive-virtual-environments-using-a-second-language-learning-environment
