# Encoding, Exchange and Manipulation of Captured Immersive VR Sessions for Learning Environments: the PRISMIN Framework

> Research article (Applied Sciences, 2020) · cited 13× · AI/ML

**Wikidata**: [openalex:W3010915819](https://www.wikidata.org/wiki/openalex:W3010915819)  
**Source**: https://4ort.xyz/entity/encoding-exchange-and-manipulation-of-captured-immersive-vr-sessions-for-learning-environments-the-prismin-framework
