# Effectiveness of Gamification in Enhancing Learning and Attitudes: A Study of Statistics Education for Health School Students.

> Research article (PubMed, 2023) · cited 27× · AI/ML

**Wikidata**: [openalex:W4388034637](https://www.wikidata.org/wiki/openalex:W4388034637)  
**Source**: https://4ort.xyz/entity/effectiveness-of-gamification-in-enhancing-learning-and-attitudes-a-study-of-statistics-education-for-health-school-stud
