# Effectiveness of gamification and selection of appropriate teaching methods of creativity: Students’ perspectives

> Research article (Heliyon, 2023) · cited 41× · AI/ML

**Wikidata**: [openalex:W4387026694](https://www.wikidata.org/wiki/openalex:W4387026694)  
**Source**: https://4ort.xyz/entity/effectiveness-of-gamification-and-selection-of-appropriate-teaching-methods-of-creativity-students-perspectives
