# Effectiveness of Gamification Activities in a Project-based Learning Classroom

> Research article (2018 ASEE Annual Conference &amp; Exposition  Proceedings, 2020) · cited 18× · AI/ML

**Wikidata**: [openalex:W2896151221](https://www.wikidata.org/wiki/openalex:W2896151221)  
**Source**: https://4ort.xyz/entity/effectiveness-of-gamification-activities-in-a-project-based-learning-classroom
