# Eco-Gamification Platform to Promote Consumers’ Engagement in the Textile and Clothing Circular Value Chain

> Research article (Sustainability, 2023) · cited 18× · AI/ML

**Wikidata**: [openalex:W4327953231](https://www.wikidata.org/wiki/openalex:W4327953231)  
**Source**: https://4ort.xyz/entity/eco-gamification-platform-to-promote-consumers-engagement-in-the-textile-and-clothing-circular-value-chain
