# Dynamic Game Difficulty Balancing in Real Time Using Evolutionary Fuzzy Cognitive Maps

> Research article (2015 14th Brazilian Symposium on Computer Games and Digital Entertainment (SBGames), 2015) · cited 16× · AI/ML

**Wikidata**: [openalex:W2562610733](https://www.wikidata.org/wiki/openalex:W2562610733)  
**Source**: https://4ort.xyz/entity/dynamic-game-difficulty-balancing-in-real-time-using-evolutionary-fuzzy-cognitive-maps
