# Does slow and steady win the race?: Clustering patterns of students’ behaviors in an interactive online mathematics game

> Research article (Educational Technology Research and Development, 2022) · cited 22× · AI/ML

**Wikidata**: [openalex:W4289443447](https://www.wikidata.org/wiki/openalex:W4289443447)  
**Source**: https://4ort.xyz/entity/does-slow-and-steady-win-the-race-clustering-patterns-of-students-behaviors-in-an-interactive-online-mathematics-game
