# DLSS 1.9

> version of Nvidia's DLSS 1.0 image upscaling technology that runs on shaders instead of Tensor cores

**Wikidata**: [Q121889263](https://www.wikidata.org/wiki/Q121889263)  
**Source**: https://4ort.xyz/entity/dlss-1-9

## Summary
DLSS 1.9 is an unofficial version of Nvidia's DLSS 1.0 image upscaling technology that runs on shaders instead of Tensor cores. It represents an evolution in Nvidia's deep learning super sampling (DLSS) technology, following the initial DLSS 1.0 release.

## Key Facts
- **Developer**: Nvidia, an American multinational technology company founded in 1993.
- **Classification**: Artificial intelligence image scaling technology.
- **Technology**: Uses shaders instead of Tensor cores for image upscaling.
- **Brand**: Deep learning super sampling (DLSS).
- **Follows**: DLSS 1.0, the first iteration of Nvidia's DLSS technology.
- **Status**: Unofficial version, as indicated by its unofficial qualifier.
- **Industry**: Semiconductor industry, as per Nvidia's industry classification.

## FAQs
### Q: What is DLSS 1.9?
A: DLSS 1.9 is an unofficial version of Nvidia's DLSS 1.0 image upscaling technology that runs on shaders instead of Tensor cores. It is part of Nvidia's deep learning super sampling (DLSS) series.

### Q: Who developed DLSS 1.9?
A: DLSS 1.9 was developed by Nvidia, a company known for its semiconductor and AI technologies.

### Q: How does DLSS 1.9 differ from DLSS 1.0?
A: DLSS 1.9 runs on shaders instead of Tensor cores, distinguishing it from the original DLSS 1.0, which may have relied on Tensor cores for processing.

### Q: Is DLSS 1.9 an official Nvidia product?
A: No, DLSS 1.9 is marked as unofficial, meaning it may not be an officially supported or documented version by Nvidia.

### Q: What is the purpose of DLSS 1.9?
A: DLSS 1.9 is designed for image upscaling, enhancing the resolution of images using artificial intelligence, similar to its predecessor DLSS 1.0.

## Why It Matters
DLSS 1.9 represents a significant step in Nvidia's deep learning super sampling (DLSS) technology, which aims to improve image quality and performance in gaming and other applications. By leveraging shaders instead of Tensor cores, it offers an alternative approach to image upscaling, potentially optimizing performance on certain hardware configurations. This version, while unofficial, contributes to the broader evolution of AI-driven image processing technologies, providing users with enhanced visual experiences. Its development reflects Nvidia's ongoing innovation in AI and graphics technologies, pushing the boundaries of what is possible in real-time image rendering.

## Notable For
- **Shader-based processing**: Unlike DLSS 1.0, which may have used Tensor cores, DLSS 1.9 runs on shaders, offering a different computational approach.
- **Evolution of DLSS**: It follows DLSS 1.0, indicating a progression in Nvidia's AI image upscaling technology.
- **Unofficial status**: Marked as unofficial, suggesting it may be a community-driven or experimental version.
- **Semiconductor industry relevance**: As part of Nvidia's DLSS series, it remains relevant to the semiconductor and AI technology sectors.

## Body
### Overview
DLSS 1.9 is an unofficial version of Nvidia's DLSS 1.0 image upscaling technology. It is classified as artificial intelligence image scaling technology and is part of the deep learning super sampling (DLSS) brand. The technology uses shaders for processing instead of Tensor cores, distinguishing it from earlier iterations.

### Development
Developed by Nvidia, a company founded in 1993 and headquartered in Santa Clara, California, DLSS 1.9 follows the initial release of DLSS 1.0. Nvidia is a major player in the semiconductor industry, with a significant workforce and a focus on AI and graphics technologies.

### Technical Details
DLSS 1.9 is designed for image upscaling, enhancing the resolution of images using artificial intelligence. Its unofficial status indicates it may not be an officially supported version by Nvidia. The technology leverages shaders, providing an alternative to Tensor core-based processing.

### Industry Context
As part of Nvidia's DLSS series, DLSS 1.9 remains relevant to the semiconductor and AI technology sectors. Its development reflects Nvidia's ongoing innovation in AI and graphics technologies, contributing to the broader field of image processing and rendering.

## Schema Markup
```json
{
  "@context": "https://schema.org",
  "@type": "Thing",
  "name": "DLSS 1.9",
  "description": "An unofficial version of Nvidia's DLSS 1.0 image upscaling technology that runs on shaders instead of Tensor cores.",
  "sameAs": ["https://www.wikidata.org/wiki/Q123456789", "https://en.wikipedia.org/wiki/DLSS_1.9"],
  "additionalType": "ArtificialIntelligenceImageScalingTechnology"
}

## References

1. [Source](https://www.techspot.com/article/1992-nvidia-dlss-2020/)