# Divide By Zero

> UK video game development company

**Wikidata**: [Q3032258](https://www.wikidata.org/wiki/Q3032258)  
**Source**: https://4ort.xyz/entity/divide-by-zero-q3032258

## Summary
Divide By Zero was a UK-based video game development company active from 1990 to 1996. It operated as part of the video game and software industries before dissolving after six years. The company is documented in cultural and industry databases, reflecting its role in early 1990s gaming.

## Key Facts
- Founded in 1990 in the United Kingdom.
- Dissolved in 1996 after six years of operation.
- Classified as both a video game developer and a software company.
- Headquartered in the UK, with no specific city recorded.
- VIAF identifier: 305245399; Freebase ID: /m/02z0yz8.
- Documented in French and Italian Wikipedia entries.
- Lastdodo area ID: 1201815 (reference: Q110606300).

## FAQs
### Q: When was Divide By Zero founded and dissolved?
A: The company was founded in 1990 and dissolved in 1996, operating for six years.

### Q: Where was Divide By Zero based?
A: It was headquartered in the United Kingdom, though no specific city is recorded.

### Q: What type of company was Divide By Zero?
A: It was primarily a video game developer, classified under both the video game and software industries.

## Why It Matters
Divide By Zero represents a small but notable entity within the UK’s video game development landscape during the early 1990s. Though its operational lifespan was brief (1990–1996), the company contributed to the broader growth of the gaming industry during a period of technological transition, including the rise and fall of 16-bit consoles. Its dual classification as a video game developer and software company highlights the evolving nature of digital content creation during this era. While specific achievements or titles are not documented in the provided sources, the company’s existence underscores the dynamic and often precarious environment of early gaming startups, many of which faced challenges from market saturation and rapid technological changes. As such, Divide By Zero serves as a case study of the industry’s volatility and the foundational efforts of small studios in shaping interactive entertainment.

## Notable For
- Operated during the 16-bit gaming era, a pivotal time for the industry.
- One of numerous short-lived UK game developers in the 1990s.
- Documented in international databases (VIAF, Freebase, Lastdodo).
- Reflects the intersection of software development and gaming in early digital economies.

## Body
### Founding and Dissolution
Divide By Zero was established in 1990 in the United Kingdom. The company ceased operations in 1996, marking a six-year tenure in the gaming sector. Its dissolution is cited via a French Wikipedia reference (https://fr.wikipedia.org/w/index.php?title=Divide_By_Zero&oldid=160472020).

### Industry Context
The company operated within the **video game industry** and **software industry**, reflecting its focus on entertainment software development. This dual classification aligns with the broader scope of 1990s game studios, which often blended programming expertise with creative design.

### Geographic and Cultural Footprint
Headquartered in the UK, Divide By Zero contributed to the country’s gaming ecosystem during a decade that saw both growth and contraction in the sector. Its presence in French and Italian Wikipedia entries indicates minor but lasting recognition in European gaming history.

### Identifiers and Documentation
Key identifiers include:
- **VIAF ID**: 305245399
- **Freebase ID**: /m/02z0yz8
- **Lastdodo Area ID**: 1201815 (linked to reference Q110606300)

These identifiers anchor the company’s legacy in cultural and industry archives, ensuring traceability in academic and historical research.

## References

1. LastDodo