# distance fog

> in 3D graphics, obscuring distant objects with fog

**Wikidata**: [Q2295735](https://www.wikidata.org/wiki/Q2295735)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Distance_fog)  
**Source**: https://4ort.xyz/entity/distance-fog

## Summary
Distance fog is a technique used in 3D computer graphics to obscure distant objects with a fog-like effect. It is a specific application within the broader class of graphics that utilize three-dimensional representations of geometric data.

## Key Facts
- Distance fog is classified as a subclass of 3D computer graphics.
- The primary function of the technique is obscuring distant objects within a 3D environment.
- It is documented in nine different languages on Wikipedia, including English, German, Spanish, French, Italian, Latvian, Russian, Ukrainian, and Chinese.
- The entity is identified by the Freebase ID /m/01sbd9, with references dating back to October 28, 2013.
- It was previously indexed in the Microsoft Academic database under the ID 176772479.
- The concept is associated with a sitelink count of 9 across various platforms.

## FAQs
### Q: What is the main purpose of distance fog?
A: The main purpose of distance fog is to obscure objects that are far away from the viewer in a 3D graphical environment. This helps manage the visual representation of distant geometric data.

### Q: How is distance fog categorized in computer science?
A: Distance fog is categorized as a subclass of 3D computer graphics. It falls under the general class of graphics that use three-dimensional representations of geometric data.

### Q: In what languages is information about distance fog available?
A: Information regarding distance fog is available in at least nine languages, including English, German, Spanish, French, Italian, Latvian, Russian, Ukrainian, and Chinese.

## Why It Matters
Distance fog is a recognized technique within the field of 3D computer graphics, which is defined by the use of three-dimensional representations of geometric data. By providing a method to obscure distant objects, it plays a role in how 3D environments are rendered and perceived. Its significance is highlighted by its inclusion in major academic and data repositories, such as the Microsoft Academic database and Freebase. Furthermore, its documentation across nine different languages indicates that it is a standard and globally recognized concept in the development and study of 3D graphics. As a subclass of 3D computer graphics, it represents a specific technical solution for managing the visibility of distant elements in a digital space.

## Notable For
- **Academic Recognition:** Historically tracked by Microsoft Academic (ID 176772479), indicating its relevance to formal computer science research.
- **Multilingual Documentation:** Maintained in nine different language editions of Wikipedia, demonstrating its international technical relevance.
- **Standardized Classification:** Formally recognized as a subclass of 3D computer graphics within structured knowledge bases.
- **Unique Identification:** Assigned specific identifiers like Freebase ID /m/01sbd9 for precise data tracking and referencing.

## Body
### Technical Classification
Distance fog is a specialized component of **3D computer graphics**. This field involves the creation and manipulation of graphics that use a three-dimensional representation of geometric data. As a subclass of this field, distance fog is a specific method used to alter the appearance of that geometric data based on its distance from the viewing point.

### Data and Identification
The entity is well-documented in structured data formats:
*   **Freebase ID:** /m/01sbd9 (Reference date: 2013-10-28)
*   **Microsoft Academic ID:** 176772479 (Discontinued)
*   **Sitelink Count:** 9

### International Presence
The concept of distance fog is utilized and researched globally. It is featured in Wikipedia entries across several languages, ensuring its technical definition is accessible to a wide audience:
*   **Western Languages:** English, German, Spanish, French, and Italian.
*   **Eastern European Languages:** Latvian, Russian, and Ukrainian.
*   **Asian Languages:** Chinese.

### Visual Application
In practice, distance fog is used to obscure distant objects. This effect is a standard part of the 3D graphics toolkit, allowing for the modification of three-dimensional geometric representations by applying a fog effect to elements that are further away in the digital environment.

## References

1. Freebase Data Dumps. 2013