# (Dis)Location, (Dis)Connection, (Dis)Embodiment

> creative work by Mark Cooley

**Wikidata**: [Q132199294](https://www.wikidata.org/wiki/Q132199294)  
**Source**: https://4ort.xyz/entity/dis-location-dis-connection-dis-embodiment

## Summary
(Dis)Location, (Dis)Connection, (Dis)Embodiment is a creative work and software application authored by Mark Cooley. Published in 2007, the project serves as a digital exhibit built upon the Adobe Flash platform. It is formally classified as both an application and a creative work within knowledge bases, identified specifically by its entry in the ELMCIP (Electronic Literature as a Model of Creativity and Innovation in Practice) database.

## Key Facts
*   **Title:** (Dis)Location, (Dis)Connection, (Dis)Embodiment
*   **Author:** Mark Cooley
*   **Publication Date:** 2007
*   **Instance Type:** Creative work, Exhibit, Application
*   **Software Engine:** Adobe Flash
*   **Reference ID:** ELMCIP ID 5947
*   **Functional Definition:** A software program designed for end-users to perform specific tasks or view content.

## FAQs
### Q: Who created (Dis)Location, (Dis)Connection, (Dis)Embodiment?
A: The creative work was authored by Mark Cooley and published in 2007.

### Q: What technology powers (Dis)Location, (Dis)Connection, (Dis)Embodiment?
A: The application is built using Adobe Flash, which serves as its software engine.

### Q: How is the work classified in knowledge bases?
A: It is classified as an instance of a "creative work," "exhibit," and "application."

### Q: What does it mean for this project to be an "application"?
A: As an application, it is a software program designed for end-users to interact with directly, distinct from system software that manages computer operations.

## Why It Matters
(Dis)Location, (Dis)Connection, (Dis)Embodiment represents a specific intersection of digital art and software technology, illustrating how creative expression utilizes application frameworks. By leveraging Adobe Flash—a dominant platform for multimedia and interactive experiences in the early 2000s—the work highlights the role of specific software engines in enabling digital exhibits. It serves as a documented example of electronic literature and creative coding within the ELMCIP framework, preserving the history of digital creativity from that era.

## Notable For
*   **Hybrid Classification:** Uniquely categorized simultaneously as a creative work, an exhibit, and a functional software application.
*   **Flash Architecture:** Utilization of Adobe Flash, a standard for rich internet applications and multimedia content in 2007.
*   **Digital Scholarship:** Inclusion in the ELMCIP knowledge base (ID 5947), signifying its relevance in the study of electronic literature and digital innovation.

## Body

### Definition and Classification
(Dis)Location, (Dis)Connection, (Dis)Embodiment is a creative work authored by Mark Cooley. It functions as a digital exhibit and is technically classified as an application. In the context of software, an application is a program or group of programs designed specifically for end-users to perform specific tasks or functions. This distinguishes the work from system software, positioning it as a direct interface for user interaction and experience.

### Technical Platform
The work operates on the **Adobe Flash** software engine. Adobe Flash was utilized to create the program logic and display the content of the exhibit. As an application, it comprises computer program parts and relies on application security measures to function within a computing environment. The use of Flash places the work within the context of rich media and interactive software development prevalent during its publication year.

### Provenance and Identification
The entity was published in **2007**. It is formally recorded in the ELMCIP (Electronic Literature as a Model of Creativity and Innovation in Practice) database, where it is assigned the identifier **5947**. The work is recognized in knowledge systems as a distinct instance of a creative work and exhibit, connected to the broader category of software applications.