# Dingo Inc.

> Japanese video game developer

**Wikidata**: [Q15651013](https://www.wikidata.org/wiki/Q15651013)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Dingo_Inc.)  
**Source**: https://4ort.xyz/entity/dingo-inc

## Summary
Dingo Inc. is a Japanese video game developer founded in 1998 and based in Tokyo. It specialized in creating video games until its dissolution in 2017 due to bankruptcy. The company was known for its contributions to the video game industry and operated under the legal form of a *kabushiki gaisha* (corporation).

## Key Facts
- **Founded:** 1998
- **Dissolved:** March 21, 2017 (due to bankruptcy)
- **Headquarters:** Tokyo, Japan
- **Legal Form:** *Kabushiki gaisha* (corporation)
- **Industry:** Video game industry
- **Twitter Handle:** @dingo_info (active from July 28, 2010, to May 10, 2018)
- **Website:** http://dingo.co.jp/
- **Corporate Number (Japan):** 4011001041870
- **OpenCorporates ID:** jp/4011001041870
- **MobyGames Company ID:** 23797 (formerly "dingo-inc")
- **GameFAQs Company ID:** 110782
- **Visual Novel Database ID:** p5583
- **Wikipedia Presence:** Article titled *Dingo Inc.* with sitelinks in English, French, Hungarian, and Japanese
- **Wikidata Description:** Japanese video game developer
- **Freebase ID:** /m/0kypmrl

## FAQs

### Q: When was Dingo Inc. founded and when did it dissolve?
**A:** Dingo Inc. was founded in 1998 and dissolved on March 21, 2017, due to bankruptcy.

### Q: What type of company was Dingo Inc.?
**A:** Dingo Inc. was a *kabushiki gaisha*, a type of corporation in Japan, specializing in video game development.

### Q: Where was Dingo Inc. headquartered?
**A:** The company was headquartered in Tokyo, Japan.

### Q: What are some identifiers associated with Dingo Inc.?
**A:** Dingo Inc. is identified by several codes, including a corporate number (4011001041870), OpenCorporates ID (jp/4011001041870), MobyGames ID (23797), GameFAQs ID (110782), and Visual Novel Database ID (p5583).

### Q: Did Dingo Inc. have a social media presence?
**A:** Yes, Dingo Inc. had a Twitter account (@dingo_info), active from July 28, 2010, to May 10, 2018.

## Why It Matters
Dingo Inc. played a role in Japan’s video game industry during its nearly two-decade existence. As a developer, it contributed to the creative and technical landscape of interactive entertainment, reflecting the broader trends in Japanese game development. Its dissolution in 2017 due to bankruptcy also highlights the challenges faced by smaller studios in a competitive industry, serving as a case study for the risks and realities of game development.

## Notable For
- **Long-standing presence** in the Japanese video game industry (1998–2017).
- **Legal structure** as a *kabushiki gaisha*, a common corporate form in Japan.
- **Multilingual Wikipedia coverage**, with articles in English, French, Hungarian, and Japanese.
- **Unique identifiers** across multiple gaming databases (MobyGames, GameFAQs, Visual Novel Database).
- **Social media activity**, including a Twitter account that provided updates and engagement with the community.

## Body

### History and Dissolution
Dingo Inc. was established in 1998 as a video game developer based in Tokyo, Japan. The company operated for nearly 20 years before ceasing operations on March 21, 2017, due to bankruptcy. This dissolution marked the end of its contributions to the video game industry, though its legacy remains in its past projects and industry presence.

### Corporate Structure and Legal Form
The company was structured as a *kabushiki gaisha*, a type of corporation in Japan. This legal form is common among Japanese businesses and provided Dingo Inc. with a formal corporate identity. Its corporate number, 4011001041870, is registered in Japan’s corporate database, and it is also listed on OpenCorporates under the ID jp/4011001041870.

### Industry and Contributions
Dingo Inc. was part of the video game industry, focusing on the development of video games. While specific titles developed by the company are not listed in the source material, its role as a developer placed it within the broader ecosystem of game creation, contributing to the technical and creative aspects of gaming.

### Online Presence and Identifiers
Dingo Inc. maintained an online presence through its official website (http://dingo.co.jp/) and a Twitter account (@dingo_info), which was active from July 28, 2010, to May 10, 2018. The company is also documented in several gaming databases:
- **MobyGames Company ID:** 23797 (formerly listed as "dingo-inc")
- **GameFAQs Company ID:** 110782
- **Visual Novel Database ID:** p5583
- **Freebase ID:** /m/0kypmrl

These identifiers help track the company’s contributions and presence across different platforms.

### Wikipedia and Multilingual Coverage
Dingo Inc. has a Wikipedia article titled *Dingo Inc.*, with sitelinks in four languages: English, French, Hungarian, and Japanese. This multilingual presence indicates the company’s recognition beyond Japan, though its primary impact was within the Japanese gaming market.

### Dissolution and Bankruptcy
The company’s dissolution on March 21, 2017, was due to bankruptcy, as noted in the source material. This event reflects the financial challenges that can affect even established developers in the competitive video game industry. The bankruptcy serves as a reminder of the risks involved in game development, particularly for smaller or mid-sized studios.