# Digital serious game to engage business students in active lectures: a pilot study

> Research article (Journal of International Education in Business, 2022) · cited 11× · AI/ML

**Wikidata**: [openalex:W4309710916](https://www.wikidata.org/wiki/openalex:W4309710916)  
**Source**: https://4ort.xyz/entity/digital-serious-game-to-engage-business-students-in-active-lectures-a-pilot-study
