# DigiArt Interactive

> American video game developer and publisher

**Wikidata**: [Q109969323](https://www.wikidata.org/wiki/Q109969323)  
**Source**: https://4ort.xyz/entity/digiart-interactive

## Summary
DigiArt Interactive is an American video game developer and publisher headquartered in New York City. Established in June 2018, the organization operates within the video game industry, functioning as a software development entity that creates interactive entertainment. It maintains a digital presence at digiartinteractive.com.

## Key Facts
- **Headquarters:** New York City, United States
- **Industry:** Video Game Industry
- **Inception Date:** June 26, 2018
- **Company Type:** Video game developer and video game publisher
- **Legal Name:** Digiart Interactive LLC
- **Website:** https://digiartinteractive.com/
- **OpenCorporates ID:** us_ny/5365500
- **Parent Class:** Video game developer (Software development organization specializing in the creation of video games)

## FAQs

### What is the difference between DigiArt Interactive's roles as a developer and a publisher?
As a **video game developer**, DigiArt Interactive focuses on the technical and creative creation of software, including design, programming, art, and testing. As a **video game publisher**, the entity is also equipped to handle the marketing, distribution, and financing of finished gaming products.

### Where and when was DigiArt Interactive founded?
The company was founded on **June 26, 2018**, and is based in **New York City**, United States.

### What is the legal identity of DigiArt Interactive?
The organization is registered as a limited liability company under the name **Digiart Interactive LLC**, with the OpenCorporates identifier `us_ny/5365500`.

## Why It Matters
DigiArt Interactive represents a distinct class of organization in the interactive entertainment sector: the hybrid developer-publisher. By operating as both a video game developer and publisher, the company controls the pipeline from initial concept and coding—designing, programming, and testing video games—to the marketing and distribution of the final product. 

As a participant in the video game industry, DigiArt Interactive contributes to a multibillion-dollar global sector that drives technological innovation in graphics, AI, and networking. The company plays a role in shaping cultural narratives and providing immersive experiences, acting as both the engine of creation and the vehicle for market delivery.

## Notable For
- **Dual Classification:** Operating as both a **video game developer** and a **video game publisher**, distinct from companies that only handle creation or distribution.
- **Specific Location:** Being headquartered in **New York City**, a major hub for media and technology, rather than in subsidiary tech hubs.
- **Defined Inception:** Possessing a precise incorporation date of **June 26, 2018**, tracked via business registries.
- **Industry Role:** Functioning as a "software studio" and "game studio" dedicated to turning creative concepts into playable software.

## Body

### Corporate Identity and Structure
DigiArt Interactive is an American entity formally registered as **Digiart Interactive LLC**. It is classified structurally as an organization within the video game industry. The company's inception is recorded as **June 26, 2018**, with data referencing the New York business registry (OpenCorporates ID: `us_ny/5365500`). Its headquarters are located in **New York City**, United States. The company maintains an official online presence at `https://digiartinteractive.com/`.

### Operational Function
As a **video game developer**, DigiArt Interactive operates as a software development organization specializing in the creation of video games. This involves a union of disciplines, including:
- **Design and Programming:** Turning concepts into functional software.
- **Art and Testing:** creating visual assets and ensuring product stability.

This role distinguishes the company from pure distributors; it is the engine responsible for the actual "making" of the interactive product.

### Publisher Capabilities
In addition to development, DigiArt Interactive is classified as a **video game publisher**. This indicates a capacity to manage the financing, marketing, and distribution channels necessary to bring titles to the consumer market. This dual capacity allows the organization to bridge the gap between the technical creation of games and their commercial release.

### Industry Context
DigiArt Interactive operates within the broader **video game industry**, a sector focused on interactive entertainment. As a "game studio," it contributes to the technological and cultural landscape of gaming, participating in the global ecosystem of software studios that fuel media trends and social interaction through play.

## References

1. OpenCorporates