# Determinants of the intention to use serious games technology in entrepreneurship education: an empirical study of Tunisian teachers

> Research article (Interactive Technology and Smart Education, 2021) · cited 16× · AI/ML

**Wikidata**: [openalex:W3194696727](https://www.wikidata.org/wiki/openalex:W3194696727)  
**Source**: https://4ort.xyz/entity/determinants-of-the-intention-to-use-serious-games-technology-in-entrepreneurship-education-an-empirical-study-of-tunisi
