# Designing and conducting research using immersive technologies in schools: Seven observations

> Research article (2017 IEEE Virtual Reality Workshop on K-12 Embodied Learning through Virtual &amp; Augmented Reality (KELVAR), 2017) · cited 10× · AI/ML

**Wikidata**: [openalex:W2732364784](https://www.wikidata.org/wiki/openalex:W2732364784)  
**Source**: https://4ort.xyz/entity/designing-and-conducting-research-using-immersive-technologies-in-schools-seven-observations
