# Design of a video game for rehabilitation using motion capture, EMG analysis and virtual reality

> Research article (2016 International Conference on Electronics, Communications and Computers (CONIELECOMP), 2016) · cited 36× · AI/ML

**Wikidata**: [openalex:W2308688974](https://www.wikidata.org/wiki/openalex:W2308688974)  
**Source**: https://4ort.xyz/entity/design-of-a-video-game-for-rehabilitation-using-motion-capture-emg-analysis-and-virtual-reality
