# Design methodology for 360° immersive video applications: the case study of a cultural heritage virtual tour

> Research article (Personal and Ubiquitous Computing, 2020) · cited 156× · AI/ML

**Wikidata**: [openalex:W3001201849](https://www.wikidata.org/wiki/openalex:W3001201849)  
**Source**: https://4ort.xyz/entity/design-methodology-for-360-immersive-video-applications-the-case-study-of-a-cultural-heritage-virtual-tour
