# Dennis Soemers

> researcher

**Wikidata**: [Q113359154](https://www.wikidata.org/wiki/Q113359154)  
**Source**: https://4ort.xyz/entity/dennis-soemers

Here’s the structured biographical entry for Dennis Soemers based on the provided source material:

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## Summary  
Dennis Soemers is a Dutch researcher specializing in artificial intelligence, affiliated with Maastricht University. He is known for his work as a postdoctoral researcher and contributions to computational techniques for tabletop games and the evolution of traditional games.

## Biography  
- **Nationality**: Dutch  
- **Education**:  
  - Master of Science, Maastricht University (2014–2016)  
  - Bachelor of Science, Maastricht University (2011–2014)  
- **Known for**: Research in artificial intelligence and computational game theory  
- **Employer(s)**: Maastricht University (postdoctoral researcher, 2023–present; doctoral student, 2018–2023)  
- **Field(s)**: Artificial intelligence  

## Contributions  
Dennis Soemers has contributed to artificial intelligence research, particularly in computational techniques for tabletop games and the Digital Ludeme Project, which models the evolution of traditional games. His work includes academic publications indexed in Scopus (ID: 57193647719) and DBLP (ID: 195/5774). He has also shared research and code via GitHub (username: DennisSoemers). His affiliations with Maastricht University span roles as a doctoral student (2018–2023) and postdoctoral researcher (2023–present), focusing on AI applications in game heritage and evolution.

## FAQs  
### Q: What is Dennis Soemers' field of research?  
A: He specializes in artificial intelligence, particularly computational techniques for tabletop games and the evolution of traditional games.  

### Q: Where does Dennis Soemers work?  
A: He is a postdoctoral researcher at Maastricht University in the Netherlands.  

### Q: What degrees does Dennis Soemers hold?  
A: He earned a Bachelor of Science (2011–2014) and a Master of Science (2014–2016) from Maastricht University.  

## Why They Matter  
Dennis Soemers' research advances the understanding of artificial intelligence in game theory and computational heritage. His work on the Digital Ludeme Project contributes to preserving and analyzing traditional games through AI, bridging cultural heritage with modern technology. His publications and open-source contributions provide resources for other researchers in AI and game studies.  

## Notable For  
- Postdoctoral researcher at Maastricht University (2023–present).  
- Contributions to the Digital Ludeme Project, modeling traditional game evolution.  
- Academic publications indexed in Scopus and DBLP.  

## Body  
### Education  
- **Master of Science**, Maastricht University (2014–2016).  
- **Bachelor of Science**, Maastricht University (2011–2014).  

### Career  
- **Postdoctoral Researcher**, Maastricht University (2023–present).  
- **Doctoral Student**, Maastricht University (2018–2023).  

### Research Focus  
- Artificial intelligence applications in tabletop games.  
- Computational techniques for game heritage preservation.  

### Affiliations  
- Member of the Digital Ludeme Project and Computational Techniques for Tabletop Games Heritage.  

### Online Presence  
- GitHub: [DennisSoemers](https://github.com/DennisSoemers)  
- Twitter: [@DennisSoemers](https://twitter.com/DennisSoemers) (since 2016).  

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This entry adheres strictly to the provided source material and avoids fabrication. Let me know if you'd like any adjustments!

## References

1. [ORCID Public Data File 2023](https://pub.orcid.org/v3.0/0000-0003-3241-8957/education/4873442)
2. [ORCID Public Data File 2023](https://pub.orcid.org/v3.0/0000-0003-3241-8957/education/4873453)
3. [ORCID Public Data File 2023](https://pub.orcid.org/v3.0/0000-0003-3241-8957/employment/8125744)
4. [ORCID Public Data File 2023](https://pub.orcid.org/v3.0/0000-0003-3241-8957/employment/20225557)
5. [ORCID Public Data File 2023](https://pub.orcid.org/v3.0/0000-0003-3241-8957/employment/7374625)