# Dating App: LOOK AT ME

> Hackathon project: The goal of our project is that people can learn more about the portraits from the Augustinermuseum in an entertaining way. How about if the portraits can tell something about themselves?

**Wikidata**: [Q113592824](https://www.wikidata.org/wiki/Q113592824)  
**Source**: https://4ort.xyz/entity/dating-app-look-at-me

Here’s the structured knowledge entry for **Dating App: LOOK AT ME** based on the provided source material:

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## Summary  
Dating App: LOOK AT ME is a hackathon project created to help users learn about portraits from the Augustinermuseum in an entertaining, interactive way. It presents portraits as if they could "speak" about themselves, blending art education with playful engagement. The project was developed for Coding da Vinci Baden-Württemberg 2022 as a web application.

## Key Facts  
- **Instance of**: Project, web application.  
- **Created for**: Coding da Vinci Baden-Württemberg 2022.  
- **Uses**: "Look At Me! 100 Gesichter – 100 Geschichten" (a resource from the Augustinermuseum).  
- **Primary goal**: To make portrait education interactive and entertaining.  
- **Described at**: [Coding da Vinci project page](https://codingdavinci.de/de/projekte/dating-app-look-me) (in German).  
- **Image available**: [Wikimedia Commons](https://commons.wikimedia.org/wiki/Special:FilePath/Dating_App_Look_at_me_(Projektbild).jpg).  

## FAQs  
### Q: What is the purpose of Dating App: LOOK AT ME?  
A: It aims to teach users about historical portraits from the Augustinermuseum by presenting them as if they could introduce themselves, combining art history with interactive storytelling.  

### Q: Was this app developed for a specific event?  
A: Yes, it was created for the hackathon "Coding da Vinci Baden-Württemberg 2022," which focuses on cultural data projects.  

### Q: Is the app available to the public?  
A: The project’s status isn’t specified, but details are documented on the Coding da Vinci website as a submitted hackathon entry.  

## Why It Matters  
Dating App: LOOK AT ME reimagines how museums can engage audiences with their collections, particularly for younger or tech-savvy demographics. By anthropomorphizing portraits, it transforms static art into dynamic, relatable "characters," making cultural heritage more accessible. The project exemplifies the potential of hackathons to innovate in the GLAM (Galleries, Libraries, Archives, Museums) sector, leveraging open data and creative coding. Its playful approach could inspire similar initiatives to bridge art education and digital interactivity.  

## Notable For  
- **Creative concept**: Portraits "introduce themselves," merging art history with gamification.  
- **Hackathon roots**: Developed under time constraints for Coding da Vinci, showcasing rapid prototyping in cultural tech.  
- **Use of museum data**: Integrates the Augustinermuseum’s "100 Gesichter – 100 Geschichten" resource.  

## Body  
### Development Context  
- Created during **Coding da Vinci Baden-Württemberg 2022**, a hackathon for cultural data projects.  
- Team composition and timeline are unspecified in sources.  

### Technical Details  
- **Format**: Web application (browser-based).  
- **Data source**: Relies on the Augustinermuseum’s portrait collection and narratives ("Look At Me! 100 Gesichter – 100 Geschichten").  

### Design Approach  
- **Interactive storytelling**: Portraits "speak" to users, offering biographical or historical insights.  
- **Target audience**: Likely designed for casual learners or museum visitors seeking engaging content.  

### Project Legacy  
- Documented as a **hackathon submission**, with no further updates on deployment or scalability.  
- Represents a proof-of-concept for playful digital interventions in art education.  

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