# Daniel R. Goldman

> Ph.D. University of Washington 2007

**Wikidata**: [Q102320794](https://www.wikidata.org/wiki/Q102320794)  
**Source**: https://4ort.xyz/entity/daniel-r-goldman

## Summary
Daniel R. Goldman is an American computer scientist who earned his Ph.D. from the University of Washington in 2007. He is known for his work on video annotation, visualization, and interaction, as well as his academic contributions under the supervision of Brian Curless and David Salesin.

## Biography
- Born: [date and place not specified]
- Nationality: American
- Education:
  - Ph.D. in Computer Science, University of Washington (2007)
  - Thesis: *A Framework for Video Annotation, Visualization, and Interaction*
- Known for: Developing frameworks for video annotation and interaction
- Employer(s): [not specified]
- Field(s): Computer science, specifically video processing and annotation

## Contributions
Daniel R. Goldman's primary contribution is his doctoral thesis, *A Framework for Video Annotation, Visualization, and Interaction*, completed in 2007. This work established a foundational approach to annotating and interacting with video content, which has influenced subsequent research in the field of computer vision and multimedia systems. His research was supervised by Brian Curless and David Salesin, both prominent figures in the field of computer science. The framework he developed has been cited in academic literature and continues to be referenced in studies on video processing and annotation tools.

## FAQs
### Q: What was Daniel R. Goldman's academic focus?
A: Daniel R. Goldman focused on developing frameworks for video annotation, visualization, and interaction during his Ph.D. at the University of Washington.

### Q: Who were Daniel R. Goldman's doctoral advisors?
A: Daniel R. Goldman's doctoral advisors were Brian Curless and David Salesin.

### Q: What is the title of Daniel R. Goldman's thesis?
A: Daniel R. Goldman's thesis is titled *A Framework for Video Annotation, Visualization, and Interaction*.

### Q: What field did Daniel R. Goldman work in?
A: Daniel R. Goldman worked in the field of computer science, specifically in video processing and annotation.

### Q: Where did Daniel R. Goldman earn his Ph.D.?
A: Daniel R. Goldman earned his Ph.D. from the University of Washington in 2007.

## Why They Matter
Daniel R. Goldman's work on video annotation and interaction has laid the groundwork for advancements in multimedia systems and computer vision. His framework has been influential in academic research, providing a structured approach to annotating and interacting with video content. By developing tools that enhance video analysis, his work has contributed to the broader field of digital media processing, making it easier for researchers and developers to work with video data. His contributions have influenced subsequent studies and applications in areas such as video editing, surveillance, and content creation.

## Notable For
- Developed *A Framework for Video Annotation, Visualization, and Interaction*, a foundational work in video processing.
- Supervised by Brian Curless and David Salesin, two leading figures in computer science.
- Thesis completed in 2007, influencing subsequent research in multimedia systems.

## Body
### Education and Thesis
Daniel R. Goldman completed his Ph.D. in Computer Science at the University of Washington in 2007. His thesis, *A Framework for Video Annotation, Visualization, and Interaction*, introduced a systematic approach to annotating and interacting with video content. This framework has been cited in academic literature and continues to be referenced in studies on video processing and annotation tools.

### Academic Supervision
Daniel R. Goldman's doctoral research was supervised by Brian Curless and David Salesin, both prominent computer scientists. Curless earned his Ph.D. from Stanford University in 1997, while Salesin is an American computer scientist. Their guidance helped shape Goldman's contributions to the field of computer science.

### Impact on Computer Science
Goldman's work has had a lasting impact on the field of computer science, particularly in the areas of video processing and multimedia systems. His framework for video annotation and interaction has been influential in academic research, providing a structured approach to working with video data. His contributions have been cited in subsequent studies and have helped advance the development of tools for video analysis and editing.

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## References

1. Mathematics Genealogy Project
2. WorldCat