# CyberFront

> Japanese video game developer and publisher

**Wikidata**: [Q9197236](https://www.wikidata.org/wiki/Q9197236)  
**Source**: https://4ort.xyz/entity/cyberfront

## Summary
CyberFront is a Japanese video game developer and publisher founded in 1998. It specialized in creating video games, including notable titles like *Skullgirls Encore*, and operated as a *kabushiki gaisha* (Japanese corporation) until its dissolution on December 19, 2013.

## Key Facts
- Founded in 1998 in Japan.
- Primarily operated as a video game developer and publisher.
- Known for developing *Skullgirls Encore*, a notable video game edition.
- Headquarters were located in Chūō, Tokyo, with a specific postal code of 104-0032.
- Dissolved on December 19, 2013, as confirmed by a 4Gamer article.
- Aliases included CYBERFRONT, CyberFront Corporation, and 株式会社サイバーフロント.
- Associated with the video game industry, with a sitelink count of 3.
- Had a presence in Wikipedia in Japanese, Polish, and Swedish.

## FAQs
### Q: What was CyberFront's main area of focus?
A: CyberFront specialized in video game development and publishing, with a notable project being *Skullgirls Encore*.

### Q: Where was CyberFront headquartered?
A: CyberFront's headquarters were in Chūō, Tokyo, Japan, with the address 東京都中央区八丁堀三丁目27番10号 KSK Eastビル7階.

### Q: When was CyberFront dissolved?
A: CyberFront dissolved on December 19, 2013, as reported by a 4Gamer article.

### Q: What languages was CyberFront's Wikipedia page available in?
A: CyberFront's Wikipedia page was available in Japanese, Polish, and Swedish.

### Q: What was CyberFront's legal form?
A: CyberFront operated as a *kabushiki gaisha*, which is a Japanese corporation.

## Why It Matters
CyberFront played a role in the Japanese video game industry during its active years, contributing to the development of notable titles. Its dissolution marked the end of an era for the company, though its legacy may still be felt through its projects. As a developer and publisher, CyberFront helped shape the gaming landscape in Japan, though its impact may be less prominent today due to its dissolution.

## Notable For
- Developed *Skullgirls Encore*, a significant video game edition.
- Operated as a *kabushiki gaisha*, reflecting its status as a Japanese corporation.
- Had a presence in multiple Wikipedia languages, indicating its regional and international recognition.
- Dissolved in 2013, marking the end of its operational period.

## Body
### Founding and Operations
CyberFront was established in 1998, with its primary focus on video game development and publishing. The company was headquartered in Chūō, Tokyo, at a specific address within the city. It operated under the legal form of a *kabushiki gaisha*, which is a common structure for Japanese corporations.

### Notable Projects
One of CyberFront's most notable projects was *Skullgirls Encore*, a video game edition that contributed to its reputation in the industry. The company's work in this area helped establish its presence in the gaming sector.

### Dissolution
CyberFront dissolved on December 19, 2013, as confirmed by a report from 4Gamer. This marked the end of its operational period, though its legacy may still be remembered through its contributions to the video game industry.

### International Presence
CyberFront had a Wikipedia presence in Japanese, Polish, and Swedish, indicating its recognition across different linguistic and cultural contexts. This suggests that the company had some level of international engagement, even if limited.

### Industry Impact
As a developer and publisher, CyberFront played a role in the Japanese video game industry. While its impact may not be as widely remembered today, its contributions helped shape the gaming landscape during its active years.

## References

1. LastDodo
2. [Source](http://www.4gamer.net/games/999/G999905/20131219090/)
3. MusicBrainz