# Crea-Tech

> Japanese video game developer

**Wikidata**: [Q5183310](https://www.wikidata.org/wiki/Q5183310)  
**Wikipedia**: [English](https://en.wikipedia.org/wiki/Crea-Tech)  
**Source**: https://4ort.xyz/entity/crea-tech

## Summary
Crea-Tech is a Japanese video game developer founded in 1988 by Hiroshi Miyaoka. Based in Kōtō, Tokyo, the company is best known for creating the *Metal Max* series and operates as a *yūgen gaisha* (limited liability company). It is classified as a video game developer, distinct from publishers, focusing on game design, programming, and production within the global video game industry.

## Key Facts
- **Founded:** 1988 in Japan.
- **Founder:** Hiroshi Miyaoka.
- **Legal Form:** *Yūgen gaisha* (limited liability company).
- **Headquarters:** Kōtō, Tokyo, Japan.
- **Industry:** Video game development (subclass of *video game company* and *organization*).
- **Notable Product:** *Metal Max* series.
- **Identifiers:**
  - Freebase ID: `/m/0j67g91`
  - MobyGames Company ID: `5167` (former scheme: `crea-tech-inc`)
  - VideoGameGeek Company ID: `13276`
  - Media Arts Database ID: `C45217`
- **Wikidata Description:** "Japanese video game developer."
- **Wikipedia Presence:** Articles in English (`en`), Japanese (`ja`), and Chinese (`zh`).
- **Aliases:** Crea-Tech Inc., Crea-Tech, 有限会社クレアテック.
- **Sitelink Count:** 3 (Wikipedia).
- **LastDodo Area ID:** `3030455`.

## FAQs

### **What is Crea-Tech known for?**
Crea-Tech is primarily known for developing the *Metal Max* series, a post-apocalyptic role-playing game franchise. The company has operated as a Japanese video game developer since 1988, contributing to the *yūgen gaisha* business model in the industry.

### **Who founded Crea-Tech and when?**
Crea-Tech was founded in 1988 by Hiroshi Miyaoka. The company is based in Kōtō, Tokyo, and has maintained a presence in the Japanese video game market for over three decades.

### **How is Crea-Tech classified in the video game industry?**
Crea-Tech is classified as a *video game developer*, a subclass of *video game company* and *organization*. Unlike publishers, developers like Crea-Tech focus on game creation, including design, programming, and testing.

### **What are Crea-Tech’s key identifiers in databases?**
Crea-Tech is listed across multiple platforms with the following identifiers:
- Freebase: `/m/0j67g91`
- MobyGames: `5167`
- VideoGameGeek: `13276`
- Media Arts Database: `C45217`
- LastDodo Area ID: `3030455`

### **Where can I find more information about Crea-Tech?**
Crea-Tech has Wikipedia articles in English, Japanese, and Chinese. Additional details can be found in databases like MobyGames, VideoGameGeek, and the Media Arts Database.

## Why It Matters
Crea-Tech represents a long-standing contributor to Japan’s video game industry, particularly in the niche of post-apocalyptic RPGs like *Metal Max*. As a *yūgen gaisha*, it exemplifies the small-to-medium enterprise structure common in Japan’s creative sectors. Its work has influenced the RPG genre and demonstrates the enduring appeal of Japanese-developed games in global markets. Understanding Crea-Tech’s role helps contextualize the broader ecosystem of independent and mid-sized developers that shape gaming culture.

## Notable For
- **Long-standing presence:** Active since 1988, making it one of the enduring Japanese video game developers.
- **Genre specialization:** Known for the *Metal Max* series, a cult-favorite post-apocalyptic RPG franchise.
- **Legal structure:** Operates as a *yūgen gaisha*, a common Japanese business model for small-to-medium enterprises.
- **Multilingual recognition:** Wikipedia articles in three languages (English, Japanese, Chinese), indicating international awareness.
- **Database presence:** Listed in major gaming databases (MobyGames, VideoGameGeek, Media Arts Database), ensuring historical documentation.

## Body

### **History and Founding**
Crea-Tech was established in **1988** by **Hiroshi Miyaoka** in **Kōtō, Tokyo, Japan**. The company was structured as a *yūgen gaisha*, a type of limited liability company in Japan, which is typical for small-to-medium businesses. Since its inception, Crea-Tech has focused on video game development, carving a niche in the Japanese gaming market.

### **Industry Classification and Role**
Crea-Tech is classified as a **video game developer**, a subclass of *video game company* and *organization* in structured data sources like Wikidata. Unlike video game publishers, which handle marketing and distribution, Crea-Tech specializes in the **creation** of games, including design, programming, art, and testing. This distinction is critical in understanding the division of labor within the video game industry.

### **Notable Works**
The company’s most recognized product is the ***Metal Max*** series, a post-apocalyptic role-playing game franchise. The series has garnered a dedicated fanbase and is often cited as an example of Japan’s unique contributions to the RPG genre. Crea-Tech’s work on *Metal Max* highlights its role in developing games with distinct settings and gameplay mechanics.

### **Legal and Business Structure**
As a *yūgen gaisha*, Crea-Tech operates under a legal framework that limits liability for its shareholders, a common structure for Japanese SMEs. This business model allows for flexibility and is often used by creative industries, including game development studios.

### **Online Presence and Documentation**
Crea-Tech is documented in multiple gaming databases, ensuring its historical and industry relevance is preserved:
- **MobyGames Company ID:** `5167` (formerly `crea-tech-inc`)
- **VideoGameGeek Company ID:** `13276`
- **Media Arts Database ID:** `C45217`
- **Freebase ID:** `/m/0j67g91`
- **LastDodo Area ID:** `3030455`

The company also has **Wikipedia articles** in **English**, **Japanese**, and **Chinese**, with a total of **3 sitelinks**, indicating its recognition across languages.

### **Aliases and Naming Conventions**
Crea-Tech is known by several names and aliases, reflecting its corporate identity in different contexts:
- **Crea-Tech Inc.**
- **Crea-Tech**
- **有限会社クレアテック** (Japanese)

### **Geographical and Operational Details**
- **Headquarters:** Kōtō, Tokyo, Japan.
- **Primary Market:** Japan, with international recognition through exports and digital distribution.

### **Related Entities and Industry Context**
Crea-Tech is part of a broader ecosystem of Japanese video game developers that contribute to the global gaming industry. Its work on *Metal Max* aligns with Japan’s strong tradition of RPG development, alongside companies like Square Enix and Atlus. The company’s longevity (since 1988) also places it among the enduring studios that have shaped Japan’s gaming history.

### **Cultural and Industry Impact**
While not as widely recognized as major publishers, Crea-Tech’s contributions to the *Metal Max* series have influenced niche audiences and demonstrated the viability of post-apocalyptic settings in RPGs. Its status as a *yūgen gaisha* also reflects the business practices of Japan’s creative industries, where smaller studios play a vital role in innovation and genre diversity.

### **Database and Reference Links**
For further research, Crea-Tech can be referenced in the following databases:
- **Wikidata:** (Entity ID pending)
- **Wikipedia:** [Crea-Tech](https://en.wikipedia.org/wiki/Crea-Tech) (English)
- **MobyGames:** [Company Profile](https://www.mobygames.com/company/crea-tech-inc)
- **VideoGameGeek:** [Company Page](https://videogamegeek.com/company/13276/crea-tech)
- **Media Arts Database:** [Entry](https://mediaarts-db.bunka.go.jp/en/artist/C45217)

## References

1. LastDodo
2. Freebase Data Dumps. 2013
3. VideoGameGeek