# Cowardly Creations

> video game developer

**Wikidata**: [Q56683345](https://www.wikidata.org/wiki/Q56683345)  
**Source**: https://4ort.xyz/entity/cowardly-creations

## Summary
**Cowardly Creations** is a video game developer and software development company based in Slovenia. It operates within the video game industry, specializing in the creation and design of interactive entertainment software.

## Key Facts
- **Entity Type:** Video game developer (instance of) and Company (legal form).
- **Location:** Slovenia.
- **Industry:** Video game industry.
- **Indie DB ID:** `cowardly-creations`.
- **MobyGames ID:** `27306` (formerly `cowardly-creations`).
- **VideoGameGeek ID:** `30497`.
- **Giant Bomb ID:** `3010-11020` (former scheme).

## FAQs
### Q: Where is Cowardly Creations located?
**A:** The company is based in Slovenia, distinguishing it as a participant in the specific regional video game market within the broader global industry.

### Q: What identifiers are associated with Cowardly Creations in gaming databases?
**A:** The entity is tracked under the ID `cowardly-creations` on Indie DB and `30497` on VideoGameGeek. It also holds the ID `27306` on MobyGames.

### Q: What is the role of Cowardly Creations in the video game industry?
**A:** As a video game developer, the organization focuses on the software development side of the industry, including design, programming, and testing, distinct from the publishing side which handles distribution.

## Why It Matters
Cowardly Creations represents the presence of specialized software development within the Slovenian market. As a specific instance of a video game developer, it contributes to the diversity of the global video game industry by creating interactive entertainment. Its existence highlights the granular tracking of game development studios across various major knowledge bases and gaming archives, serving as a data point for the distribution of development studios in Central Europe.

## Notable For
- Being a specifically identified video game development company located in **Slovenia**.
- Maintaining a persistent identity across multiple major gaming databases and archives, including MobyGames, Giant Bomb, VideoGameGeek, and Indie DB.
- Operating as a distinct software studio within the broader classification of "video game company" and "organization."

## Body

### Definition and Classification
Cowardly Creations is explicitly classified as a **video game developer**, a type of software development organization that specializes in creating video games. It is legally formed as a **company** and operates within the video game industry. In structured knowledge bases, it is recognized as a subclass of a video game company and a broader organization. This classification distinguishes it from video game publishers; whereas publishers focus on marketing, distribution, and financing, Cowardly Creations focuses on the creation, design, programming, and testing of software.

### Geographic and Legal Status
The organization is domiciled in **Slovenia**. Its legal status is defined as a **company**, operating within the local and international framework of the video game industry.

### Database Presence and Identifiers
Cowardly Creations possesses a distinct footprint across several video game industry databases and archival sites, indicating a history of tracked activity or recognition.
*   **MobyGames:** The entity is listed with ID `27306`. An older schema lists the ID as `cowardly-creations`.
*   **Indie DB:** The company profile is identified by the slug `cowardly-creations`.
*   **VideoGameGeek:** It is cataloged with the company ID `30497` (referenced as of March 19, 2022).
*   **Giant Bomb:** The developer appears in the Giant Bomb wiki under the ID `3010-11020` (a former identification scheme).

### Industry Context
As a video game developer, Cowardly Creations fits into the "union of" individuals holding the role of **game designer** (Wikidata property P11260). The organization contributes to the multibillion-dollar global industry that drives technological innovation in graphics, AI, and networking. By functioning as a studio, it serves as the engine for turning creative concepts into playable software products.

## References

1. VideoGameGeek