# Con Artist Games

> Australian video game developer

**Wikidata**: [Q109794495](https://www.wikidata.org/wiki/Q109794495)  
**Source**: https://4ort.xyz/entity/con-artist-games

## Summary  
Con Artist Games is an Australian video game developer based in Melbourne, specializing in the creation of interactive entertainment. As a software development organization, it operates within the video game industry, focusing on game design, programming, and art. The studio maintains an active online presence across platforms like Twitter, Facebook, and LinkedIn.  

## Key Facts  
- **Country:** Australia.  
- **Headquarters:** Melbourne.  
- **Industry:** Video game industry.  
- **Classification:** Instance of *video game developer* (subclass of *video game company* and *organization*).  
- **Aliases:** Con Artist Games Pty Ltd.  
- **Website:** https://www.conartistgames.com/.  
- **Social Media:**  
  - Twitter: [@ConArtistGames](https://twitter.com/ConArtistGames) (active since February 12, 2009).  
  - Facebook: [@ConArtistGames](https://www.facebook.com/ConArtistGames).  
  - LinkedIn: [con-artist-games](https://www.linkedin.com/company/con-artist-games).  
- **Database Identifiers:**  
  - Mod DB: `conartistgames`.  
  - Indie DB: `con-artist-games` and `conartistgames`.  
  - Videogamegeek: Company ID `27420`.  
- **Wikidata Description:** "Australian video game developer".  

## FAQs  
### Q: Where is Con Artist Games based?  
**A:** The studio is headquartered in Melbourne, Australia.  

### Q: What online platforms does Con Artist Games use?  
**A:** The company is active on Twitter (@ConArtistGames), Facebook (@ConArtistGames), and LinkedIn (con-artist-games), with a official website at https://www.conartistgames.com/.  

### Q: How is Con Artist Games classified in the gaming industry?  
**A:** It is formally classified as a *video game developer*, distinct from publishers, as it focuses on game creation rather than distribution.  

### Q: What databases feature Con Artist Games?  
**A:** The studio is listed on Mod DB (`conartistgames`), Indie DB (`con-artist-games` and `conartistgames`), and Videogamegeek (ID `27420`).  

## Why It Matters  
Con Artist Games contributes to the global video game industry through the development of interactive entertainment, leveraging its Melbourne-based operations to create engaging experiences. As part of the broader ecosystem of game studios, it plays a role in fostering innovation and creativity in the sector. Its active online presence facilitates community engagement, collaboration, and outreach, highlighting its integration into both local and international gaming cultures.  

## Notable For  
- **Australian Origins:** A key representative of Australia’s video game development sector.  
- **Verified Online Profiles:** Distinct social media handles and database entries (e.g., Mod DB, Indie DB) ensure clear digital attribution.  
- **Detailed Wikidata Entry:** Explicitly labeled as an "Australian video game developer," emphasizing national identity within the industry.  
- **Longstanding Twitter Presence:** Active since February 2009, reflecting sustained engagement with audiences and peers.  

## Body  

### Company Overview  
Con Artist Games is an Australian video game developer headquartered in Melbourne. Operating under the alias **Con Artist Games Pty Ltd**, the studio is formally classified as a *video game developer*, a subclass of *video game company* and *organization*. Its primary industry affiliation is the **video game industry**, where it specializes in the design, programming, and art creation for interactive entertainment.  

### Online Presence  
The studio maintains an official website at **https://www.conartistgames.com/** and engages with audiences through multiple platforms:  
- **Twitter:** [@ConArtistGames](https://twitter.com/ConArtistGames) (created February 12, 2009; active as of November 29, 2021).  
- **Facebook:** [@ConArtistGames](https://www.facebook.com/ConArtistGames).  
- **LinkedIn:** [con-artist-games](https://www.linkedin.com/company/con-artist-games).  

### Industry Affiliation and Identifiers  
As a recognized entity in the gaming sector, Con Artist Games is cataloged in several databases:  
- **Mod DB:** Identifier `conartistgames`.  
- **Indie DB:** Dual entries under `con-artist-games` and `conartistgames`.  
- **Videogamegeek:** Company ID **27420** (referenced as of March 19, 2022).  
Its **Wikidata description** explicitly labels it as an "Australian video game developer," reinforcing its national and industrial context.  

### Classification and Relationships  
Con Artist Games exemplifies the **video game developer** class, distinct from publishers due to its focus on game creation rather than distribution. This classification aligns with Wikidata’s structured data, where developers are differentiated as a subclass of *video game companies* and *organizations*. The studio’s work involves collaboration among roles such as **game designers**, integral to the development process.  

### Cultural and Geographic Context  
As a Melbourne-based entity, Con Artist Games contributes to Australia’s presence in the global gaming industry. Its identification as an Australian developer underscores regional contributions to interactive entertainment, reflecting the broader diversity of the **video game developer** class worldwide.  

### Technical and Database Specifications  
The studio’s identifiers across platforms ensure precise attribution:  
- **Freebase:** `/m/07yrm` (general video game developer class).  
- **Quora/Zhihu/Reddit:** Tagged under topic identifiers related to game development.  
These linkages enhance discoverability in knowledge graphs and community discussions, such as the **r/gamedev** subreddit, though direct participation in this forum is not specified in the source material.  

### Related Entities and Ecosystem  
Con Artist Games operates alongside global peers such as **BudgeCo**, **SquarePlay Games**, and **Stormind Games**, collectively illustrating the diversity of the **video game developer** class. Its activities align with industry standards, from design and programming to testing, mirroring the broader scope of game development as defined in the source material.

## References

1. VideoGameGeek