# Computational thinking development through physical computing activities in STEAM education

> Research article (Computer Applications in Engineering Education, 2020) · cited 83× · AI/ML

**Wikidata**: [openalex:W3109558782](https://www.wikidata.org/wiki/openalex:W3109558782)  
**Source**: https://4ort.xyz/entity/computational-thinking-development-through-physical-computing-activities-in-steam-education
