# Combining skeletal tracking and virtual reality for game-based fall prevention training for the elderly

> Research article (2018 IEEE 6th International Conference on Serious Games and Applications for Health (SeGAH), 2018) · cited 13× · AI/ML

**Wikidata**: [openalex:W2809706568](https://www.wikidata.org/wiki/openalex:W2809706568)  
**Source**: https://4ort.xyz/entity/combining-skeletal-tracking-and-virtual-reality-for-game-based-fall-prevention-training-for-the-elderly
