# Carbon Counts

> video game developer

**Wikidata**: [Q113621065](https://www.wikidata.org/wiki/Q113621065)  
**Source**: https://4ort.xyz/entity/carbon-counts

## Summary
**Carbon Counts** is a video game developer founded in November 2020. The company operates within the video game industry and was established by former staff from Disney and EA with the specific goal of tackling climate change through interactive entertainment.

## Key Facts
- **Type of Entity:** Video game developer (software development organization).
- **Industry:** Video game industry.
- **Inception Date:** November 2020 (2020-11-00).
- **Website:** https://www.carboncounts.tech/
- **Mission:** Tackle climate change (indicated by launch context).
- **Founding Team Background:** Ex-Disney and EA staff.
- **LinkedIn ID:** carbon-counts-tech
- **Mod DB Company ID:** carbon-studio
- **Classification:** Instance of a video game developer; subclass of video game company and organization.

## FAQs
### Q: When was Carbon Counts founded?
**A:** Carbon Counts was founded in November 2020.

### Q: What is the primary focus of Carbon Counts?
**A:** The studio was launched specifically to tackle climate change, leveraging the video game medium to address environmental issues.

### Q: Who are the founders or staff behind Carbon Counts?
**A:** The studio was launched by former employees of Disney and EA (Electronic Arts).

### Q: Where can Carbon Counts be found online?
**A:** Their official website is `carboncounts.tech`. They are also identified on LinkedIn as `carbon-counts-tech` and on Mod DB as `carbon-studio`.

## Why It Matters
Carbon Counts represents a growing niche within the software development sector where interactive entertainment meets social activism. By specifically targeting climate change—a global critical issue—the studio moves beyond traditional entertainment goals (such as pure revenue or engagement) to utilize video games as a platform for awareness and education. The involvement of high-level industry talent from major publishers like Disney and EA suggests a blending of high-production game design values with philanthropic or advocacy-driven objectives.

## Notable For
- **Mission-Driven Development:** Distinct from standard developers, its founding premise is explicitly to tackle climate change.
- **Industry Pedigree:** Notable for being launched by "Ex-Disney and EA staff," bringing triple-A industry experience to a specialized sector.
- **Specific Niche:** An example of a "video game developer" classified strictly as a software development organization within the Wikidata ecosystem.

## Body

### Definition and Industry Classification
Carbon Counts is a **video game developer**, a classification defined as a software development organization specializing in the creation of video games. It operates within the **video game industry** and is distinct from a video game publisher, focusing specifically on the design, programming, art, and testing of interactive software. As an organization, it is a subclass of a "video game company."

### History and Inception
The company was officially established in **November 2020**. Its launch was noted in industry circles for the participation of staff with backgrounds at major entertainment and gaming corporations, specifically **Disney** and **EA** (Electronic Arts). Unlike traditional studios formed purely for commercial entertainment, Carbon Counts was founded with a directive to address **climate change**, positioning its output at the intersection of gaming and environmental advocacy.

### Online Presence and Identifiers
Carbon Counts maintains a digital footprint across professional and development platforms:
- **Official Website:** `https://www.carboncounts.tech/`
- **Professional Networking:** Identified by the LinkedIn ID `carbon-counts-tech`.
- **Development Community:** Identified on Mod DB with the company ID `carbon-studio`.

### Context as a Video Game Developer
As a video game developer, Carbon Counts is part of a broader category of organizations that transform creative concepts into playable software. This role involves:
- **Creation:** Designing, programming, and testing games.
- **Distinction:** Focusing on development rather than the publishing functions of marketing and distribution.
- **Composition:** Composed of individuals fulfilling roles such as game designers, artists, and programmers.

## References

1. [Source](https://www.gamesindustry.biz/ex-disney-and-ea-staff-launch-new-studio-to-tackle-climate-change)