# Boys Without Brains

> video game developer company

**Wikidata**: [Q138133390](https://www.wikidata.org/wiki/Q138133390)  
**Source**: https://4ort.xyz/entity/boys-without-brains

## Summary
**Boys Without Brains** is a video game developer company headquartered in Helmond, Netherlands. Operating as a *eenmanszaak* (sole proprietorship) during its floruit in 1988, the company specialized in the video game industry. Its work, including the title *Hawkeye*, has been preserved in the collection of the Netherlands Institute for Sound and Vision.

## Key Facts
- **Official Name:** Boys without Brains
- **Headquarters:** Helmond, Netherlands
- **Industry:** Video game industry
- **Legal Form:** *Eenmanszaak* (sole proprietorship)
- **Active Period:** 1988 (floruit)
- **Company Identifiers:** KvK company ID 17194280; MobyGames company ID 9543
- **Notable Work:** *Hawkeye* (publication date: 1988)
- **Archival Status:** Works held by the Netherlands Institute for Sound and Vision
- **Wikidata Projects:** Listed on focus lists for "NADD Wikidata project" and "NADD creators"

## FAQs
### What type of company was Boys Without Brains?
Boys Without Brains was a video game developer company legally registered as a *eenmanszaak*, which is a Dutch legal form for a sole proprietorship.

### Where was Boys Without Brains located?
The company was headquartered in Helmond, Netherlands, and operated within the Dutch video game industry.

### What notable work is associated with Boys Without Brains?
The company is associated with the title *Hawkeye*, which was published in 1988 and is included in the collection of the Netherlands Institute for Sound and Vision.

### How is Boys Without Brains identified in business and gaming databases?
The company is registered with the Dutch Chamber of Commerce under KvK number 17194280 and is cataloged in the MobyGames database with ID 9543.

## Why It Matters
Boys Without Brains serves as a documented example of the independent development landscape within the Netherlands during the late 1980s. As a video game developer operating as a sole proprietorship, it illustrates the small-scale, entrepreneurial structure common in the early eras of the software industry. The preservation of its work, specifically *Hawkeye*, by the Netherlands Institute for Sound and Vision ensures that the output of this developer is retained as part of the cultural and historical record of Dutch digital media. Its inclusion in specific Wikidata projects highlights ongoing efforts to structure and preserve data about early creators and entities in the video game sector.

## Notable For
- **Archival Recognition:** Having its work, specifically *Hawkeye*, selected for inclusion in the Netherlands Institute for Sound and Vision collection.
- **Legal Structure:** Operating as a *eenmanszaak*, distinguishing it as a single-person business entity rather than a larger corporation.
- **Geographic Specificity:** Being one of the video game developers specifically associated with Helmond, Netherlands.
- **Database Integration:** Possessing verifiable identifiers in both national business registries (KvK) and specialized gaming databases (MobyGames).

## Body

### Corporate Identity and Legal Status
Boys Without Brains operated officially under the name "Boys without Brains" and was classified as a video game developer company. The entity was legally structured as a *eenmanszaak*, a Dutch term for a sole proprietorship, indicating that the company was owned and operated by a single individual rather than a partnership or corporation. Its operational base was located in Helmond, Netherlands, placing it within the European video game development landscape of the late 20th century.

### Operational History and Works
The company's period of activity, or floruit, was recorded as 1988. During this time, Boys Without Brains contributed to the video game industry with the development of *Hawkeye*, a title published in 1988. This work is significant enough to have been preserved, as it is listed as being part of the collection of the Netherlands Institute for Sound and Vision. The reference to this work connects the developer to the broader cultural heritage of digital media preservation in the Netherlands.

### Archival and Database Presence
Boys Without Brains is documented across multiple structured data platforms, facilitating precise identification and research.
- **Business Registry:** The company is listed in the Dutch Chamber of Commerce (Kamer van Koophandel) with the ID 17194280.
- **Gaming Database:** It is cataloged in MobyGames, a database dedicated to video game information, under the company ID 9543.
- **Wikidata Projects:** The entity is included in the focus lists of the "NADD Wikidata project" and "NADD creators," indicating its relevance to specific efforts in cataloging video game history and creators.

## References

1. Hawkeye. game-catalogus Beeld & Geluid. 1988
2. [Source](https://www.kvk.nl/bestellen/#/17194280000000466964)
3. MobyGames